On Fri, 6 Jan 2012 13:00:36 -0800, Anuj Phogat <[email protected]> wrote: > glDrawBuffer(GL_FRONT_AND_BACK) results in to segmentation fault if > intel->is_front_buffer_rendering is not enabled with GL_FRONT_AND_BACK. > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44153
Reviewed-by: Eric Anholt <[email protected]>
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