The GL_ARB_get_program_binary extension spec says: "If ProgramBinary fails to load a binary, no error is generated, but any information about a previous link or load of that program object is lost."
v2: * Re-initialize shProg->data after clear. (Jordan) (Required after 6a72eba755fea15a0d97abb913a6315d9d32e274) Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> --- src/mesa/main/shaderapi.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 47a51279353..afe9062d23e 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -2224,6 +2224,9 @@ _mesa_ProgramBinary(GLuint program, GLenum binaryFormat, if (!shProg) return; + _mesa_clear_shader_program_data(ctx, shProg); + shProg->data = _mesa_create_shader_program_data(); + /* Section 2.3.1 (Errors) of the OpenGL 4.5 spec says: * * "If a negative number is provided where an argument of type sizei or -- 2.14.1 _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
