You could change 1 to GL_PROGRAM_BINARY_FORMAT_MESA here. Either way:

Reviewed-by: Timothy Arceri <[email protected]>

On 21/11/17 09:27, Jordan Justen wrote:
Signed-off-by: Jordan Justen <[email protected]>
---
  docs/features.txt         | 2 +-
  docs/relnotes/17.4.0.html | 1 +
  2 files changed, 2 insertions(+), 1 deletion(-)

diff --git a/docs/features.txt b/docs/features.txt
index 25a0e754609..3664cae863e 100644
--- a/docs/features.txt
+++ b/docs/features.txt
@@ -139,7 +139,7 @@ GL 4.0, GLSL 4.00 --- all DONE: i965/gen7+, nvc0, r600, 
radeonsi
  GL 4.1, GLSL 4.10 --- all DONE: i965/gen7+, nvc0, r600, radeonsi
GL_ARB_ES2_compatibility DONE (freedreno, i965, nv50, llvmpipe, softpipe, swr)
-  GL_ARB_get_program_binary                             DONE (0 binary formats)
+  GL_ARB_get_program_binary                             DONE (0 or 1 binary 
formats)
    GL_ARB_separate_shader_objects                        DONE (all drivers)
    GL_ARB_shader_precision                               DONE (i965/gen7+, all 
drivers that support GLSL 4.10)
    GL_ARB_vertex_attrib_64bit                            DONE (i965/gen7+, 
llvmpipe, softpipe)
diff --git a/docs/relnotes/17.4.0.html b/docs/relnotes/17.4.0.html
index 12a48643654..c2ec51f7e0f 100644
--- a/docs/relnotes/17.4.0.html
+++ b/docs/relnotes/17.4.0.html
@@ -48,6 +48,7 @@ Note: some of the new features are only available with 
certain drivers.
  <li>GL_ARB_shader_atomic_counters and GL_ARB_shader_atomic_counter_ops on 
r600/evergreen+</li>
  <li>GL_ARB_shader_image_load_store and GL_ARB_shader_image_size on 
r600/evergreen+</li>
  <li>OpenGL 4.2 on r600/evergreen with hw fp64 support</li>
+<li>Support 1 binary format for GL_ARB_get_program_binary on i965</li>
  </ul>
<h2>Bug fixes</h2>

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