You could change 1 to GL_PROGRAM_BINARY_FORMAT_MESA here. Either way:
Reviewed-by: Timothy Arceri <[email protected]>
On 21/11/17 09:27, Jordan Justen wrote:
Signed-off-by: Jordan Justen <[email protected]>
---
docs/features.txt | 2 +-
docs/relnotes/17.4.0.html | 1 +
2 files changed, 2 insertions(+), 1 deletion(-)
diff --git a/docs/features.txt b/docs/features.txt
index 25a0e754609..3664cae863e 100644
--- a/docs/features.txt
+++ b/docs/features.txt
@@ -139,7 +139,7 @@ GL 4.0, GLSL 4.00 --- all DONE: i965/gen7+, nvc0, r600,
radeonsi
GL 4.1, GLSL 4.10 --- all DONE: i965/gen7+, nvc0, r600, radeonsi
GL_ARB_ES2_compatibility DONE (freedreno, i965, nv50, llvmpipe, softpipe, swr)
- GL_ARB_get_program_binary DONE (0 binary formats)
+ GL_ARB_get_program_binary DONE (0 or 1 binary
formats)
GL_ARB_separate_shader_objects DONE (all drivers)
GL_ARB_shader_precision DONE (i965/gen7+, all
drivers that support GLSL 4.10)
GL_ARB_vertex_attrib_64bit DONE (i965/gen7+,
llvmpipe, softpipe)
diff --git a/docs/relnotes/17.4.0.html b/docs/relnotes/17.4.0.html
index 12a48643654..c2ec51f7e0f 100644
--- a/docs/relnotes/17.4.0.html
+++ b/docs/relnotes/17.4.0.html
@@ -48,6 +48,7 @@ Note: some of the new features are only available with
certain drivers.
<li>GL_ARB_shader_atomic_counters and GL_ARB_shader_atomic_counter_ops on
r600/evergreen+</li>
<li>GL_ARB_shader_image_load_store and GL_ARB_shader_image_size on
r600/evergreen+</li>
<li>OpenGL 4.2 on r600/evergreen with hw fp64 support</li>
+<li>Support 1 binary format for GL_ARB_get_program_binary on i965</li>
</ul>
<h2>Bug fixes</h2>
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