On 16/02/18 21:07, Samuel Pitoiset wrote:
Vega stats should be:

Totals from affected shaders:
SGPRS: 106088 -> 106232 (0.14 %)
VGPRS: 74652 -> 74700 (0.06 %)
Spilled SGPRs: 692 -> 658 (-4.91 %)
Code Size: 2967708 -> 2953028 (-0.49 %) bytes
Max Waves: 18178 -> 18162 (-0.09 %)

My local override family was wrong because I have plugged my polaris10 yesterday. :)

On 02/16/2018 10:28 AM, Samuel Pitoiset wrote:
It makes no sense to compact before, and the description of
nir_compact_varyings() confirms that.

Polaris10:
Totals from affected shaders:
SGPRS: 108528 -> 108128 (-0.37 %)
VGPRS: 74548 -> 74500 (-0.06 %)
Spilled SGPRs: 844 -> 814 (-3.55 %)
Code Size: 3007328 -> 2992932 (-0.48 %) bytes
Max Waves: 16019 -> 16009 (-0.06 %)

Totals from affected shaders:
Vega10:
SGPRS: 108528 -> 108128 (-0.37 %)
VGPRS: 74548 -> 74500 (-0.06 %)
Spilled SGPRs: 844 -> 814 (-3.55 %)
Code Size: 3007328 -> 2992932 (-0.48 %) bytes
Max Waves: 16019 -> 16009 (-0.06 %)

v2: - compact varyings even if no varyings were removed
     - update shader stats (which are better than v1)

Yeah that makes sense :)

Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>


Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com>
---
  src/amd/vulkan/radv_pipeline.c | 9 +++------
  1 file changed, 3 insertions(+), 6 deletions(-)

diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 0d1958fc93..88646fda2f 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -1524,6 +1524,9 @@ radv_link_shaders(struct radv_pipeline *pipeline, nir_shader **shaders)
          bool progress = nir_remove_unused_varyings(ordered_shaders[i],
                                 ordered_shaders[i - 1]);
+        nir_compact_varyings(ordered_shaders[i],
+                     ordered_shaders[i - 1], true);
+
          if (progress) {
              if (nir_lower_global_vars_to_local(ordered_shaders[i])) {
                  radv_lower_indirect_derefs(ordered_shaders[i],
@@ -1722,7 +1725,6 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
          last = i;
      }
-    int prev = -1;
      for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
          const VkPipelineShaderStageCreateInfo *stage = pStages[i];
@@ -1753,11 +1755,6 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
              nir_lower_io_to_scalar_early(nir[i], mask);
              radv_optimize_nir(nir[i]);
          }
-
-        if (prev != -1) {
-            nir_compact_varyings(nir[prev], nir[i], true);
-        }
-        prev = i;
      }
      if (nir[MESA_SHADER_TESS_CTRL]) {

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to