https://bugs.freedesktop.org/show_bug.cgi?id=40059
Kenneth Graunke <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- Version|git |8.0 --- Comment #5 from Kenneth Graunke <[email protected]> 2012-02-21 12:40:40 PST --- Fixed on master by: commit 172bb92db1a3c317867d9cfec6f15c09c37a0f6c Author: Kenneth Graunke <[email protected]> Date: Sat Feb 18 21:29:29 2012 -0800 i965: Only set Last Render Target Select on the last FB write. Fixes GPU hangs in OilRush, Trine, and Amnesia: The Dark Descent, which all use MRT (multiple render targets). NOTE: This is a candidate for release branches. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38720 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=40059 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45216 Reviewed-by: Eric Anholt <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]> Thanks for the trimmed apitrace! -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug. _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
