https://bugs.freedesktop.org/show_bug.cgi?id=40059

Kenneth Graunke <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|ASSIGNED                    |RESOLVED
         Resolution|                            |FIXED

--- Comment #6 from Kenneth Graunke <[email protected]> 2012-02-28 13:12:20 
PST ---
Fixed on the 8.0 branch:

commit 16cc79f975816c0741711560be48fc498d4b4794
Author: Kenneth Graunke <[email protected]>
Date:   Sat Feb 18 21:29:29 2012 -0800

    i965: Only set Last Render Target Select on the last FB write.

    Fixes GPU hangs in OilRush, Trine, and Amnesia: The Dark Descent,
    which all use MRT (multiple render targets).

    Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38720
    Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=40059
    Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45216
    Reviewed-by: Eric Anholt <[email protected]>
    Signed-off-by: Kenneth Graunke <[email protected]>
    (cherry picked from commit 172bb92db1a3c317867d9cfec6f15c09c37a0f6c)

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