On 05/30/2018 01:48 AM, Samuel Pitoiset wrote: > Totals from affected shaders: > SGPRS: 80 -> 80 (0.00 %) > VGPRS: 48 -> 48 (0.00 %) > Code Size: 2120 -> 2096 (-1.13 %) bytes > Max Waves: 16 -> 16 (0.00 %) > > Only two Rise of Tomb Raider shaders are affected on my side.
I got: total instructions in shared programs: 14371513 -> 14371511 (<.01%) instructions in affected programs: 155 -> 153 (-1.29%) helped: 1 HURT: 0 total cycles in shared programs: 532435951 -> 532435927 (<.01%) cycles in affected programs: 16696 -> 16672 (-0.14%) helped: 1 HURT: 0 The only shader affected was a compute shader in Deus Ex. It looks like we don't have RotTR in our shader-db, so we'll have to fix that. Reviewed-by: Ian Romanick <[email protected]> > Cc: Ian Romanick <[email protected]> > Signed-off-by: Samuel Pitoiset <[email protected]> > --- > src/compiler/nir/nir_opt_algebraic.py | 2 ++ > 1 file changed, 2 insertions(+) > > diff --git a/src/compiler/nir/nir_opt_algebraic.py > b/src/compiler/nir/nir_opt_algebraic.py > index 909ea3daf4..95b5813bd7 100644 > --- a/src/compiler/nir/nir_opt_algebraic.py > +++ b/src/compiler/nir/nir_opt_algebraic.py > @@ -280,6 +280,8 @@ optimizations = [ > (('iand', ('uge(is_used_once)', a, b), ('uge', a, c)), ('uge', a, > ('umax', b, c))), > (('iand', ('uge(is_used_once)', a, c), ('uge', b, c)), ('uge', ('umin', > a, b), c)), > > + (('iand', ('ieq', 'a@32', 0), ('ieq', 'b@32', 0)), ('ieq', ('ior', > 'a@32', 'b@32'), 0)), > + > # These patterns can result when (a < b || a < c) => (a < min(b, c)) > # transformations occur before constant propagation and loop-unrolling. > (('~flt', a, ('fmax', b, a)), ('flt', a, b)), _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
