On 31/05/18 10:44, Ian Romanick wrote:
On 05/30/2018 01:48 AM, Samuel Pitoiset wrote:Totals from affected shaders: SGPRS: 80 -> 80 (0.00 %) VGPRS: 48 -> 48 (0.00 %) Code Size: 2120 -> 2096 (-1.13 %) bytes Max Waves: 16 -> 16 (0.00 %)Only two Rise of Tomb Raider shaders are affected on my side.I got: total instructions in shared programs: 14371513 -> 14371511 (<.01%) instructions in affected programs: 155 -> 153 (-1.29%) helped: 1 HURT: 0 total cycles in shared programs: 532435951 -> 532435927 (<.01%) cycles in affected programs: 16696 -> 16672 (-0.14%) helped: 1 HURT: 0 The only shader affected was a compute shader in Deus Ex. It looks like we don't have RotTR in our shader-db, so we'll have to fix that.
RotTR is Vulkan only. Samuel's results are for vkpipeline-db [1] rather than shader-db. Not sure if you guys are building a collection for that yet or not.
[1] https://cgit.freedesktop.org/mesa/vkpipeline-db/
Reviewed-by: Ian Romanick <ian.d.roman...@intel.com>Cc: Ian Romanick <ian.d.roman...@intel.com> Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com> --- src/compiler/nir/nir_opt_algebraic.py | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/compiler/nir/nir_opt_algebraic.py b/src/compiler/nir/nir_opt_algebraic.py index 909ea3daf4..95b5813bd7 100644 --- a/src/compiler/nir/nir_opt_algebraic.py +++ b/src/compiler/nir/nir_opt_algebraic.py @@ -280,6 +280,8 @@ optimizations = [ (('iand', ('uge(is_used_once)', a, b), ('uge', a, c)), ('uge', a, ('umax', b, c))), (('iand', ('uge(is_used_once)', a, c), ('uge', b, c)), ('uge', ('umin', a, b), c)),+ (('iand', ('ieq', 'a@32', 0), ('ieq', 'b@32', 0)), ('ieq', ('ior', 'a@32', 'b@32'), 0)),+ # These patterns can result when (a < b || a < c) => (a < min(b, c)) # transformations occur before constant propagation and loop-unrolling. (('~flt', a, ('fmax', b, a)), ('flt', a, b)),_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
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