This stops Coverity reporting a defect and helps make the code less error-prone.
Cc: Neil Roberts <nrobe...@igalia.com> --- src/compiler/nir/nir_gather_info.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/compiler/nir/nir_gather_info.c b/src/compiler/nir/nir_gather_info.c index d0b656ea741..4a030cb6256 100644 --- a/src/compiler/nir/nir_gather_info.c +++ b/src/compiler/nir/nir_gather_info.c @@ -288,6 +288,7 @@ gather_intrinsic_info(nir_intrinsic_instr *instr, nir_shader *shader, case nir_intrinsic_end_primitive_with_counter: assert(shader->info.stage == MESA_SHADER_GEOMETRY); shader->info.gs.uses_end_primitive = 1; + /* fall through */ case nir_intrinsic_emit_vertex: if (nir_intrinsic_stream_id(instr) > 0) -- 2.17.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev