rb

On Wed, Aug 1, 2018 at 5:05 PM Timothy Arceri <tarc...@itsqueeze.com> wrote:

> This stops Coverity reporting a defect and helps make the code less
> error-prone.
>
> Cc: Neil Roberts <nrobe...@igalia.com>
> ---
>  src/compiler/nir/nir_gather_info.c | 1 +
>  1 file changed, 1 insertion(+)
>
> diff --git a/src/compiler/nir/nir_gather_info.c
> b/src/compiler/nir/nir_gather_info.c
> index d0b656ea741..4a030cb6256 100644
> --- a/src/compiler/nir/nir_gather_info.c
> +++ b/src/compiler/nir/nir_gather_info.c
> @@ -288,6 +288,7 @@ gather_intrinsic_info(nir_intrinsic_instr *instr,
> nir_shader *shader,
>     case nir_intrinsic_end_primitive_with_counter:
>        assert(shader->info.stage == MESA_SHADER_GEOMETRY);
>        shader->info.gs.uses_end_primitive = 1;
> +      /* fall through */
>
>     case nir_intrinsic_emit_vertex:
>        if (nir_intrinsic_stream_id(instr) > 0)
> --
> 2.17.1
>
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