On Thu, Aug 16, 2018 at 5:50 PM Jason Ekstrand <ja...@jlekstrand.net> wrote: > If that's true then the extension makes no sense other than maybe "we're a > UMA, we can make things cheap." I think it's more likely that the intention > is to use a fenced map through the GTT to do the detiling. That said, given > how sketchy GTT maps are, it's still a pretty questionable extension at > best and something we don't want to commit to going forward.
Why are you speculating about it instead of just reading the extension? https://www.khronos.org/registry/OpenGL/extensions/INTEL/INTEL_map_texture.txt This extension allows to create textures with 'linear' layout which allows for simplified access on user side (potentially sacrificing some performance during texture sampling). _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev