From: Marek Olšák <[email protected]>

This fixes an assertion failure with GLCTX  when cts-runner is used.
(not a specific test)

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108877
Cc: 18.3 <[email protected]>
---
 .../drivers/radeonsi/si_state_viewport.c      | 21 ++++++++++++++++---
 1 file changed, 18 insertions(+), 3 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_state_viewport.c 
b/src/gallium/drivers/radeonsi/si_state_viewport.c
index 76c56447eb0..b8b6198610c 100644
--- a/src/gallium/drivers/radeonsi/si_state_viewport.c
+++ b/src/gallium/drivers/radeonsi/si_state_viewport.c
@@ -139,20 +139,22 @@ static void si_emit_one_scissor(struct si_context *ctx,
                return;
        }
 
        radeon_emit(cs, S_028250_TL_X(final.minx) |
                        S_028250_TL_Y(final.miny) |
                        S_028250_WINDOW_OFFSET_DISABLE(1));
        radeon_emit(cs, S_028254_BR_X(final.maxx) |
                        S_028254_BR_Y(final.maxy));
 }
 
+#define MAX_PA_SU_HARDWARE_SCREEN_OFFSET 8176
+
 static void si_emit_guardband(struct si_context *ctx)
 {
        const struct si_state_rasterizer *rs = ctx->queued.named.rasterizer;
        struct si_signed_scissor vp_as_scissor;
        struct pipe_viewport_state vp;
        float left, top, right, bottom, max_range, guardband_x, guardband_y;
        float discard_x, discard_y;
 
        if (ctx->vs_writes_viewport_index) {
                /* Shaders can draw to any viewport. Make a union of all
@@ -172,27 +174,26 @@ static void si_emit_guardband(struct si_context *ctx)
         */
        if (ctx->vs_disables_clipping_viewport)
                vp_as_scissor.quant_mode = 
SI_QUANT_MODE_16_8_FIXED_POINT_1_256TH;
 
        /* Determine the optimal hardware screen offset to center the viewport
         * within the viewport range in order to maximize the guardband size.
         */
        int hw_screen_offset_x = (vp_as_scissor.maxx + vp_as_scissor.minx) / 2;
        int hw_screen_offset_y = (vp_as_scissor.maxy + vp_as_scissor.miny) / 2;
 
-       const unsigned hw_screen_offset_max = 8176;
        /* SI-CI need to align the offset to an ubertile consisting of all SEs. 
*/
        const unsigned hw_screen_offset_alignment =
                ctx->chip_class >= VI ? 16 : MAX2(ctx->screen->se_tile_repeat, 
16);
 
-       hw_screen_offset_x = CLAMP(hw_screen_offset_x, 0, hw_screen_offset_max);
-       hw_screen_offset_y = CLAMP(hw_screen_offset_y, 0, hw_screen_offset_max);
+       hw_screen_offset_x = CLAMP(hw_screen_offset_x, 0, 
MAX_PA_SU_HARDWARE_SCREEN_OFFSET);
+       hw_screen_offset_y = CLAMP(hw_screen_offset_y, 0, 
MAX_PA_SU_HARDWARE_SCREEN_OFFSET);
 
        /* Align the screen offset by dropping the low bits. */
        hw_screen_offset_x &= ~(hw_screen_offset_alignment - 1);
        hw_screen_offset_y &= ~(hw_screen_offset_alignment - 1);
 
        /* Apply the offset to center the viewport and maximize the guardband. 
*/
        vp_as_scissor.minx -= hw_screen_offset_x;
        vp_as_scissor.maxx -= hw_screen_offset_x;
        vp_as_scissor.miny -= hw_screen_offset_y;
        vp_as_scissor.maxy -= hw_screen_offset_y;
@@ -325,20 +326,34 @@ static void si_set_viewport_states(struct pipe_context 
*pctx,
                struct si_signed_scissor *scissor = 
&ctx->viewports.as_scissor[index];
 
                ctx->viewports.states[index] = state[i];
 
                si_get_scissor_from_viewport(ctx, &state[i], scissor);
 
                unsigned w = scissor->maxx - scissor->minx;
                unsigned h = scissor->maxy - scissor->miny;
                unsigned max_extent = MAX2(w, h);
 
+               unsigned center_x = scissor->maxx + scissor->minx;
+               unsigned center_y = scissor->maxy + scissor->miny;
+               unsigned max_center = MAX2(center_x, center_y);
+
+               /* PA_SU_HARDWARE_SCREEN_OFFSET can't center viewports whose
+                * center start farther than MAX_PA_SU_HARDWARE_SCREEN_OFFSET.
+                * (for example, a 1x1 viewport in the lower right corner of
+                * 16Kx16K) Such viewports need a greater guardband, so they
+                * have to use a worse quantization mode.
+                */
+               unsigned distance_off_center =
+                       MAX2(0, (int)max_center - 
MAX_PA_SU_HARDWARE_SCREEN_OFFSET);
+               max_extent += distance_off_center;
+
                /* Determine the best quantization mode (subpixel precision),
                 * but also leave enough space for the guardband.
                 *
                 * Note that primitive binning requires QUANT_MODE == 16_8 on 
Vega10
                 * and Raven1. What we do depends on the chip:
                 * - Vega10: Never use primitive binning.
                 * - Raven1: Always use QUANT_MODE == 16_8.
                 */
                if (ctx->family == CHIP_RAVEN)
                        max_extent = 16384; /* Use QUANT_MODE == 16_8. */
-- 
2.17.1

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