From: Marek Olšák <[email protected]>

---
 src/gallium/drivers/radeonsi/si_buffer.c      | 138 +++++++++---------
 src/gallium/drivers/radeonsi/si_descriptors.c |  48 +++---
 src/gallium/drivers/radeonsi/si_pipe.h        |  14 +-
 src/gallium/drivers/radeonsi/si_state.h       |   2 +-
 .../drivers/radeonsi/si_state_streamout.c     |   4 +-
 5 files changed, 103 insertions(+), 103 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_buffer.c 
b/src/gallium/drivers/radeonsi/si_buffer.c
index 5c93eacc4b1..200aaa32ebb 100644
--- a/src/gallium/drivers/radeonsi/si_buffer.c
+++ b/src/gallium/drivers/radeonsi/si_buffer.c
@@ -243,62 +243,62 @@ bool si_alloc_resource(struct si_screen *sscreen,
                fprintf(stderr, "VM start=0x%"PRIX64"  end=0x%"PRIX64" | Buffer 
%"PRIu64" bytes\n",
                        res->gpu_address, res->gpu_address + res->buf->size,
                        res->buf->size);
        }
        return true;
 }
 
 static void si_buffer_destroy(struct pipe_screen *screen,
                              struct pipe_resource *buf)
 {
-       struct si_resource *rbuffer = si_resource(buf);
+       struct si_resource *buffer = si_resource(buf);
 
        threaded_resource_deinit(buf);
-       util_range_destroy(&rbuffer->valid_buffer_range);
-       pb_reference(&rbuffer->buf, NULL);
-       FREE(rbuffer);
+       util_range_destroy(&buffer->valid_buffer_range);
+       pb_reference(&buffer->buf, NULL);
+       FREE(buffer);
 }
 
 /* Reallocate the buffer a update all resource bindings where the buffer is
  * bound.
  *
  * This is used to avoid CPU-GPU synchronizations, because it makes the buffer
  * idle by discarding its contents.
  */
 static bool
 si_invalidate_buffer(struct si_context *sctx,
-                    struct si_resource *rbuffer)
+                    struct si_resource *buf)
 {
        /* Shared buffers can't be reallocated. */
-       if (rbuffer->b.is_shared)
+       if (buf->b.is_shared)
                return false;
 
        /* Sparse buffers can't be reallocated. */
-       if (rbuffer->flags & RADEON_FLAG_SPARSE)
+       if (buf->flags & RADEON_FLAG_SPARSE)
                return false;
 
        /* In AMD_pinned_memory, the user pointer association only gets
         * broken when the buffer is explicitly re-allocated.
         */
-       if (rbuffer->b.is_user_ptr)
+       if (buf->b.is_user_ptr)
                return false;
 
        /* Check if mapping this buffer would cause waiting for the GPU. */
-       if (si_rings_is_buffer_referenced(sctx, rbuffer->buf, 
RADEON_USAGE_READWRITE) ||
-           !sctx->ws->buffer_wait(rbuffer->buf, 0, RADEON_USAGE_READWRITE)) {
-               uint64_t old_va = rbuffer->gpu_address;
+       if (si_rings_is_buffer_referenced(sctx, buf->buf, 
RADEON_USAGE_READWRITE) ||
+           !sctx->ws->buffer_wait(buf->buf, 0, RADEON_USAGE_READWRITE)) {
+               uint64_t old_va = buf->gpu_address;
 
                /* Reallocate the buffer in the same pipe_resource. */
-               si_alloc_resource(sctx->screen, rbuffer);
-               si_rebind_buffer(sctx, &rbuffer->b.b, old_va);
+               si_alloc_resource(sctx->screen, buf);
+               si_rebind_buffer(sctx, &buf->b.b, old_va);
        } else {
-               util_range_set_empty(&rbuffer->valid_buffer_range);
+               util_range_set_empty(&buf->valid_buffer_range);
        }
 
        return true;
 }
 
 /* Replace the storage of dst with src. */
 void si_replace_buffer_storage(struct pipe_context *ctx,
                                 struct pipe_resource *dst,
                                 struct pipe_resource *src)
 {
@@ -320,25 +320,25 @@ void si_replace_buffer_storage(struct pipe_context *ctx,
        assert(sdst->bo_alignment == ssrc->bo_alignment);
        assert(sdst->domains == ssrc->domains);
 
        si_rebind_buffer(sctx, dst, old_gpu_address);
 }
 
 static void si_invalidate_resource(struct pipe_context *ctx,
                                   struct pipe_resource *resource)
 {
        struct si_context *sctx = (struct si_context*)ctx;
-       struct si_resource *rbuffer = si_resource(resource);
+       struct si_resource *buf = si_resource(resource);
 
        /* We currently only do anyting here for buffers */
        if (resource->target == PIPE_BUFFER)
-               (void)si_invalidate_buffer(sctx, rbuffer);
+               (void)si_invalidate_buffer(sctx, buf);
 }
 
 static void *si_buffer_get_transfer(struct pipe_context *ctx,
                                    struct pipe_resource *resource,
                                    unsigned usage,
                                    const struct pipe_box *box,
                                    struct pipe_transfer **ptransfer,
                                    void *data, struct si_resource *staging,
                                    unsigned offset)
 {
@@ -365,98 +365,98 @@ static void *si_buffer_get_transfer(struct pipe_context 
*ctx,
 }
 
 static void *si_buffer_transfer_map(struct pipe_context *ctx,
                                    struct pipe_resource *resource,
                                    unsigned level,
                                    unsigned usage,
                                    const struct pipe_box *box,
                                    struct pipe_transfer **ptransfer)
 {
        struct si_context *sctx = (struct si_context*)ctx;
-       struct si_resource *rbuffer = si_resource(resource);
+       struct si_resource *buf = si_resource(resource);
        uint8_t *data;
 
        assert(box->x + box->width <= resource->width0);
 
        /* From GL_AMD_pinned_memory issues:
         *
         *     4) Is glMapBuffer on a shared buffer guaranteed to return the
         *        same system address which was specified at creation time?
         *
         *        RESOLVED: NO. The GL implementation might return a different
         *        virtual mapping of that memory, although the same physical
         *        page will be used.
         *
         * So don't ever use staging buffers.
         */
-       if (rbuffer->b.is_user_ptr)
+       if (buf->b.is_user_ptr)
                usage |= PIPE_TRANSFER_PERSISTENT;
 
        /* See if the buffer range being mapped has never been initialized,
         * in which case it can be mapped unsynchronized. */
        if (!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
                       TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED)) &&
            usage & PIPE_TRANSFER_WRITE &&
-           !rbuffer->b.is_shared &&
-           !util_ranges_intersect(&rbuffer->valid_buffer_range, box->x, box->x 
+ box->width)) {
+           !buf->b.is_shared &&
+           !util_ranges_intersect(&buf->valid_buffer_range, box->x, box->x + 
box->width)) {
                usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
        }
 
        /* If discarding the entire range, discard the whole resource instead. 
*/
        if (usage & PIPE_TRANSFER_DISCARD_RANGE &&
            box->x == 0 && box->width == resource->width0) {
                usage |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
        }
 
        /* If a buffer in VRAM is too large and the range is discarded, don't
         * map it directly. This makes sure that the buffer stays in VRAM.
         */
        bool force_discard_range = false;
        if (usage & (PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE |
                     PIPE_TRANSFER_DISCARD_RANGE) &&
            !(usage & PIPE_TRANSFER_PERSISTENT) &&
            /* Try not to decrement the counter if it's not positive. Still 
racy,
             * but it makes it harder to wrap the counter from INT_MIN to 
INT_MAX. */
-           rbuffer->max_forced_staging_uploads > 0 &&
-           p_atomic_dec_return(&rbuffer->max_forced_staging_uploads) >= 0) {
+           buf->max_forced_staging_uploads > 0 &&
+           p_atomic_dec_return(&buf->max_forced_staging_uploads) >= 0) {
                usage &= ~(PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE |
                           PIPE_TRANSFER_UNSYNCHRONIZED);
                usage |= PIPE_TRANSFER_DISCARD_RANGE;
                force_discard_range = true;
        }
 
        if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE &&
            !(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
                       TC_TRANSFER_MAP_NO_INVALIDATE))) {
                assert(usage & PIPE_TRANSFER_WRITE);
 
-               if (si_invalidate_buffer(sctx, rbuffer)) {
+               if (si_invalidate_buffer(sctx, buf)) {
                        /* At this point, the buffer is always idle. */
                        usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
                } else {
                        /* Fall back to a temporary buffer. */
                        usage |= PIPE_TRANSFER_DISCARD_RANGE;
                }
        }
 
        if ((usage & PIPE_TRANSFER_DISCARD_RANGE) &&
            ((!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
                         PIPE_TRANSFER_PERSISTENT))) ||
-            (rbuffer->flags & RADEON_FLAG_SPARSE))) {
+            (buf->flags & RADEON_FLAG_SPARSE))) {
                assert(usage & PIPE_TRANSFER_WRITE);
 
                /* Check if mapping this buffer would cause waiting for the GPU.
                 */
-               if (rbuffer->flags & RADEON_FLAG_SPARSE ||
+               if (buf->flags & RADEON_FLAG_SPARSE ||
                    force_discard_range ||
-                   si_rings_is_buffer_referenced(sctx, rbuffer->buf, 
RADEON_USAGE_READWRITE) ||
-                   !sctx->ws->buffer_wait(rbuffer->buf, 0, 
RADEON_USAGE_READWRITE)) {
+                   si_rings_is_buffer_referenced(sctx, buf->buf, 
RADEON_USAGE_READWRITE) ||
+                   !sctx->ws->buffer_wait(buf->buf, 0, 
RADEON_USAGE_READWRITE)) {
                        unsigned alloc_start = box->x % SI_MAP_BUFFER_ALIGNMENT;
                        unsigned alloc_size = alloc_start + box->width;
 
                        /* Use PKT3_WRITE_DATA for small uploads. */
                        if (box->width <= SI_TRANSFER_WRITE_DATA_THRESHOLD &&
                            box->x % 4 == 0 && box->width % 4 == 0) {
                                void *cpu_map = 
u_cpu_suballoc(&sctx->cpu_suballoc, alloc_size,
                                                               
SI_MAP_BUFFER_ALIGNMENT);
                                cpu_map = (char*)cpu_map + alloc_start;
 
@@ -472,34 +472,34 @@ static void *si_buffer_transfer_map(struct pipe_context 
*ctx,
                        u_upload_alloc(ctx->stream_uploader, 0,
                                        alloc_size,
                                       sctx->screen->info.tcc_cache_line_size,
                                       &offset, (struct 
pipe_resource**)&staging,
                                        (void**)&data);
 
                        if (staging) {
                                data += alloc_start;
                                return si_buffer_get_transfer(ctx, resource, 
usage, box,
                                                                ptransfer, 
data, staging, offset);
-                       } else if (rbuffer->flags & RADEON_FLAG_SPARSE) {
+                       } else if (buf->flags & RADEON_FLAG_SPARSE) {
                                return NULL;
                        }
                } else {
                        /* At this point, the buffer is always idle (we checked 
it above). */
                        usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
                }
        }
        /* Use a staging buffer in cached GTT for reads. */
        else if (((usage & PIPE_TRANSFER_READ) &&
                  !(usage & PIPE_TRANSFER_PERSISTENT) &&
-                 (rbuffer->domains & RADEON_DOMAIN_VRAM ||
-                  rbuffer->flags & RADEON_FLAG_GTT_WC)) ||
-                (rbuffer->flags & RADEON_FLAG_SPARSE)) {
+                 (buf->domains & RADEON_DOMAIN_VRAM ||
+                  buf->flags & RADEON_FLAG_GTT_WC)) ||
+                (buf->flags & RADEON_FLAG_SPARSE)) {
                struct si_resource *staging;
 
                assert(!(usage & TC_TRANSFER_MAP_THREADED_UNSYNC));
                staging = si_resource(pipe_buffer_create(
                                ctx->screen, 0, PIPE_USAGE_STAGING,
                                box->width + (box->x % 
SI_MAP_BUFFER_ALIGNMENT)));
                if (staging) {
                        /* Copy the VRAM buffer to the staging buffer. */
                        sctx->dma_copy(ctx, &staging->b.b, 0,
                                       box->x % SI_MAP_BUFFER_ALIGNMENT,
@@ -508,26 +508,26 @@ static void *si_buffer_transfer_map(struct pipe_context 
*ctx,
                        data = si_buffer_map_sync_with_rings(sctx, staging,
                                                             usage & 
~PIPE_TRANSFER_UNSYNCHRONIZED);
                        if (!data) {
                                si_resource_reference(&staging, NULL);
                                return NULL;
                        }
                        data += box->x % SI_MAP_BUFFER_ALIGNMENT;
 
                        return si_buffer_get_transfer(ctx, resource, usage, box,
                                                        ptransfer, data, 
staging, 0);
-               } else if (rbuffer->flags & RADEON_FLAG_SPARSE) {
+               } else if (buf->flags & RADEON_FLAG_SPARSE) {
                        return NULL;
                }
        }
 
-       data = si_buffer_map_sync_with_rings(sctx, rbuffer, usage);
+       data = si_buffer_map_sync_with_rings(sctx, buf, usage);
        if (!data) {
                return NULL;
        }
        data += box->x;
 
        return si_buffer_get_transfer(ctx, resource, usage, box,
                                        ptransfer, data, NULL, 0);
 }
 
 static void si_buffer_write_data(struct si_context *sctx, struct si_resource 
*buf,
@@ -547,34 +547,34 @@ static void si_buffer_write_data(struct si_context *sctx, 
struct si_resource *bu
        radeon_emit(cs, PKT3(PKT3_PFP_SYNC_ME, 0, 0));
        radeon_emit(cs, 0);
 }
 
 static void si_buffer_do_flush_region(struct pipe_context *ctx,
                                      struct pipe_transfer *transfer,
                                      const struct pipe_box *box)
 {
        struct si_context *sctx = (struct si_context*)ctx;
        struct si_transfer *stransfer = (struct si_transfer*)transfer;
-       struct si_resource *rbuffer = si_resource(transfer->resource);
+       struct si_resource *buf = si_resource(transfer->resource);
 
        if (stransfer->offset == SI_TRANSFER_SPECIAL_OFFSET_USE_CPU_ALLOC) {
-               si_buffer_write_data(sctx, rbuffer, box->x, box->width,
+               si_buffer_write_data(sctx, buf, box->x, box->width,
                                     stransfer->u.cpu);
        } else if (stransfer->u.staging) {
                /* Copy the staging buffer into the original one. */
                si_copy_buffer(sctx, transfer->resource,
                               &stransfer->u.staging->b.b, box->x,
                               stransfer->offset + box->x % 
SI_MAP_BUFFER_ALIGNMENT,
                               box->width);
        }
 
-       util_range_add(&rbuffer->valid_buffer_range, box->x,
+       util_range_add(&buf->valid_buffer_range, box->x,
                       box->x + box->width);
 }
 
 static void si_buffer_flush_region(struct pipe_context *ctx,
                                   struct pipe_transfer *transfer,
                                   const struct pipe_box *rel_box)
 {
        unsigned required_usage = PIPE_TRANSFER_WRITE |
                                  PIPE_TRANSFER_FLUSH_EXPLICIT;
 
@@ -641,59 +641,59 @@ static const struct u_resource_vtbl si_buffer_vtbl =
        si_buffer_destroy,              /* resource_destroy */
        si_buffer_transfer_map, /* transfer_map */
        si_buffer_flush_region, /* transfer_flush_region */
        si_buffer_transfer_unmap,       /* transfer_unmap */
 };
 
 static struct si_resource *
 si_alloc_buffer_struct(struct pipe_screen *screen,
                       const struct pipe_resource *templ)
 {
-       struct si_resource *rbuffer;
+       struct si_resource *buf;
 
-       rbuffer = MALLOC_STRUCT(si_resource);
+       buf = MALLOC_STRUCT(si_resource);
 
-       rbuffer->b.b = *templ;
-       rbuffer->b.b.next = NULL;
-       pipe_reference_init(&rbuffer->b.b.reference, 1);
-       rbuffer->b.b.screen = screen;
+       buf->b.b = *templ;
+       buf->b.b.next = NULL;
+       pipe_reference_init(&buf->b.b.reference, 1);
+       buf->b.b.screen = screen;
 
-       rbuffer->b.vtbl = &si_buffer_vtbl;
-       threaded_resource_init(&rbuffer->b.b);
+       buf->b.vtbl = &si_buffer_vtbl;
+       threaded_resource_init(&buf->b.b);
 
-       rbuffer->buf = NULL;
-       rbuffer->bind_history = 0;
-       rbuffer->TC_L2_dirty = false;
-       util_range_init(&rbuffer->valid_buffer_range);
-       return rbuffer;
+       buf->buf = NULL;
+       buf->bind_history = 0;
+       buf->TC_L2_dirty = false;
+       util_range_init(&buf->valid_buffer_range);
+       return buf;
 }
 
 static struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
                                              const struct pipe_resource *templ,
                                              unsigned alignment)
 {
        struct si_screen *sscreen = (struct si_screen*)screen;
-       struct si_resource *rbuffer = si_alloc_buffer_struct(screen, templ);
+       struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
 
        if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
-               rbuffer->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;
+               buf->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;
 
-       si_init_resource_fields(sscreen, rbuffer, templ->width0, alignment);
+       si_init_resource_fields(sscreen, buf, templ->width0, alignment);
 
        if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
-               rbuffer->flags |= RADEON_FLAG_SPARSE;
+               buf->flags |= RADEON_FLAG_SPARSE;
 
-       if (!si_alloc_resource(sscreen, rbuffer)) {
-               FREE(rbuffer);
+       if (!si_alloc_resource(sscreen, buf)) {
+               FREE(buf);
                return NULL;
        }
-       return &rbuffer->b.b;
+       return &buf->b.b;
 }
 
 struct pipe_resource *pipe_aligned_buffer_create(struct pipe_screen *screen,
                                                 unsigned flags, unsigned usage,
                                                 unsigned size, unsigned 
alignment)
 {
        struct pipe_resource buffer;
 
        memset(&buffer, 0, sizeof buffer);
        buffer.target = PIPE_BUFFER;
@@ -716,40 +716,40 @@ struct si_resource *si_aligned_buffer_create(struct 
pipe_screen *screen,
                                                        size, alignment));
 }
 
 static struct pipe_resource *
 si_buffer_from_user_memory(struct pipe_screen *screen,
                           const struct pipe_resource *templ,
                           void *user_memory)
 {
        struct si_screen *sscreen = (struct si_screen*)screen;
        struct radeon_winsys *ws = sscreen->ws;
-       struct si_resource *rbuffer = si_alloc_buffer_struct(screen, templ);
+       struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
 
-       rbuffer->domains = RADEON_DOMAIN_GTT;
-       rbuffer->flags = 0;
-       rbuffer->b.is_user_ptr = true;
-       util_range_add(&rbuffer->valid_buffer_range, 0, templ->width0);
-       util_range_add(&rbuffer->b.valid_buffer_range, 0, templ->width0);
+       buf->domains = RADEON_DOMAIN_GTT;
+       buf->flags = 0;
+       buf->b.is_user_ptr = true;
+       util_range_add(&buf->valid_buffer_range, 0, templ->width0);
+       util_range_add(&buf->b.valid_buffer_range, 0, templ->width0);
 
        /* Convert a user pointer to a buffer. */
-       rbuffer->buf = ws->buffer_from_ptr(ws, user_memory, templ->width0);
-       if (!rbuffer->buf) {
-               FREE(rbuffer);
+       buf->buf = ws->buffer_from_ptr(ws, user_memory, templ->width0);
+       if (!buf->buf) {
+               FREE(buf);
                return NULL;
        }
 
-       rbuffer->gpu_address = ws->buffer_get_virtual_address(rbuffer->buf);
-       rbuffer->vram_usage = 0;
-       rbuffer->gart_usage = templ->width0;
+       buf->gpu_address = ws->buffer_get_virtual_address(buf->buf);
+       buf->vram_usage = 0;
+       buf->gart_usage = templ->width0;
 
-       return &rbuffer->b.b;
+       return &buf->b.b;
 }
 
 static struct pipe_resource *si_resource_create(struct pipe_screen *screen,
                                                const struct pipe_resource 
*templ)
 {
        if (templ->target == PIPE_BUFFER) {
                return si_buffer_create(screen, templ, 256);
        } else {
                return si_texture_create(screen, templ);
        }
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c 
b/src/gallium/drivers/radeonsi/si_descriptors.c
index 04b366a1416..9900cde51ee 100644
--- a/src/gallium/drivers/radeonsi/si_descriptors.c
+++ b/src/gallium/drivers/radeonsi/si_descriptors.c
@@ -1119,36 +1119,36 @@ bool si_upload_vertex_buffer_descriptors(struct 
si_context *sctx)
 
        sctx->vb_descriptors_gpu_list = ptr;
        radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
                                  sctx->vb_descriptors_buffer, 
RADEON_USAGE_READ,
                                  RADEON_PRIO_DESCRIPTORS);
 
        assert(count <= SI_MAX_ATTRIBS);
 
        for (i = 0; i < count; i++) {
                struct pipe_vertex_buffer *vb;
-               struct si_resource *rbuffer;
+               struct si_resource *buf;
                unsigned vbo_index = velems->vertex_buffer_index[i];
                uint32_t *desc = &ptr[i*4];
 
                vb = &sctx->vertex_buffer[vbo_index];
-               rbuffer = si_resource(vb->buffer.resource);
-               if (!rbuffer) {
+               buf = si_resource(vb->buffer.resource);
+               if (!buf) {
                        memset(desc, 0, 16);
                        continue;
                }
 
                int64_t offset = (int64_t)((int)vb->buffer_offset) +
                                 velems->src_offset[i];
-               uint64_t va = rbuffer->gpu_address + offset;
+               uint64_t va = buf->gpu_address + offset;
 
-               int64_t num_records = (int64_t)rbuffer->b.b.width0 - offset;
+               int64_t num_records = (int64_t)buf->b.b.width0 - offset;
                if (sctx->chip_class != VI && vb->stride) {
                        /* Round up by rounding down and adding 1 */
                        num_records = (num_records - velems->format_size[i]) /
                                      vb->stride + 1;
                }
                assert(num_records >= 0 && num_records <= UINT_MAX);
 
                desc[0] = va;
                desc[1] = S_008F04_BASE_ADDRESS_HI(va >> 32) |
                          S_008F04_STRIDE(vb->stride);
@@ -1182,30 +1182,30 @@ si_const_and_shader_buffer_descriptors_idx(unsigned 
shader)
        return SI_DESCS_FIRST_SHADER + shader * SI_NUM_SHADER_DESCS +
               SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS;
 }
 
 static struct si_descriptors *
 si_const_and_shader_buffer_descriptors(struct si_context *sctx, unsigned 
shader)
 {
        return 
&sctx->descriptors[si_const_and_shader_buffer_descriptors_idx(shader)];
 }
 
-void si_upload_const_buffer(struct si_context *sctx, struct si_resource 
**rbuffer,
+void si_upload_const_buffer(struct si_context *sctx, struct si_resource **buf,
                            const uint8_t *ptr, unsigned size, uint32_t 
*const_offset)
 {
        void *tmp;
 
        u_upload_alloc(sctx->b.const_uploader, 0, size,
                       si_optimal_tcc_alignment(sctx, size),
                       const_offset,
-                      (struct pipe_resource**)rbuffer, &tmp);
-       if (*rbuffer)
+                      (struct pipe_resource**)buf, &tmp);
+       if (*buf)
                util_memcpy_cpu_to_le32(tmp, ptr, size);
 }
 
 static void si_set_constant_buffer(struct si_context *sctx,
                                   struct si_buffer_resources *buffers,
                                   unsigned descriptors_idx,
                                   uint slot, const struct pipe_constant_buffer 
*input)
 {
        struct si_descriptors *descs = &sctx->descriptors[descriptors_idx];
        assert(slot < descs->num_elements);
@@ -1616,127 +1616,127 @@ static void si_reset_buffer_resources(struct 
si_context *sctx,
                }
        }
 }
 
 /* Update all resource bindings where the buffer is bound, including
  * all resource descriptors. This is invalidate_buffer without
  * the invalidation. */
 void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
                      uint64_t old_va)
 {
-       struct si_resource *rbuffer = si_resource(buf);
+       struct si_resource *buffer = si_resource(buf);
        unsigned i, shader;
        unsigned num_elems = sctx->vertex_elements ?
                                       sctx->vertex_elements->count : 0;
 
        /* We changed the buffer, now we need to bind it where the old one
         * was bound. This consists of 2 things:
         *   1) Updating the resource descriptor and dirtying it.
         *   2) Adding a relocation to the CS, so that it's usable.
         */
 
        /* Vertex buffers. */
-       if (rbuffer->bind_history & PIPE_BIND_VERTEX_BUFFER) {
+       if (buffer->bind_history & PIPE_BIND_VERTEX_BUFFER) {
                for (i = 0; i < num_elems; i++) {
                        int vb = sctx->vertex_elements->vertex_buffer_index[i];
 
                        if (vb >= ARRAY_SIZE(sctx->vertex_buffer))
                                continue;
                        if (!sctx->vertex_buffer[vb].buffer.resource)
                                continue;
 
                        if (sctx->vertex_buffer[vb].buffer.resource == buf) {
                                sctx->vertex_buffers_dirty = true;
                                break;
                        }
                }
        }
 
        /* Streamout buffers. (other internal buffers can't be invalidated) */
-       if (rbuffer->bind_history & PIPE_BIND_STREAM_OUTPUT) {
+       if (buffer->bind_history & PIPE_BIND_STREAM_OUTPUT) {
                for (i = SI_VS_STREAMOUT_BUF0; i <= SI_VS_STREAMOUT_BUF3; i++) {
                        struct si_buffer_resources *buffers = &sctx->rw_buffers;
                        struct si_descriptors *descs =
                                &sctx->descriptors[SI_DESCS_RW_BUFFERS];
 
                        if (buffers->buffers[i] != buf)
                                continue;
 
                        si_desc_reset_buffer_offset(descs->list + i*4,
                                                    old_va, buf);
                        sctx->descriptors_dirty |= 1u << SI_DESCS_RW_BUFFERS;
 
                        radeon_add_to_gfx_buffer_list_check_mem(sctx,
-                                                               rbuffer, 
buffers->shader_usage,
+                                                               buffer, 
buffers->shader_usage,
                                                                
RADEON_PRIO_SHADER_RW_BUFFER,
                                                                true);
 
                        /* Update the streamout state. */
                        if (sctx->streamout.begin_emitted)
                                si_emit_streamout_end(sctx);
                        sctx->streamout.append_bitmask =
                                        sctx->streamout.enabled_mask;
                        si_streamout_buffers_dirty(sctx);
                }
        }
 
        /* Constant and shader buffers. */
-       if (rbuffer->bind_history & PIPE_BIND_CONSTANT_BUFFER) {
+       if (buffer->bind_history & PIPE_BIND_CONSTANT_BUFFER) {
                for (shader = 0; shader < SI_NUM_SHADERS; shader++)
                        si_reset_buffer_resources(sctx, 
&sctx->const_and_shader_buffers[shader],
                                                  
si_const_and_shader_buffer_descriptors_idx(shader),
                                                  
u_bit_consecutive(SI_NUM_SHADER_BUFFERS, SI_NUM_CONST_BUFFERS),
                                                  buf, old_va,
                                                  
sctx->const_and_shader_buffers[shader].shader_usage_constbuf,
                                                  
sctx->const_and_shader_buffers[shader].priority_constbuf);
        }
 
-       if (rbuffer->bind_history & PIPE_BIND_SHADER_BUFFER) {
+       if (buffer->bind_history & PIPE_BIND_SHADER_BUFFER) {
                for (shader = 0; shader < SI_NUM_SHADERS; shader++)
                        si_reset_buffer_resources(sctx, 
&sctx->const_and_shader_buffers[shader],
                                                  
si_const_and_shader_buffer_descriptors_idx(shader),
                                                  u_bit_consecutive(0, 
SI_NUM_SHADER_BUFFERS),
                                                  buf, old_va,
                                                  
sctx->const_and_shader_buffers[shader].shader_usage,
                                                  
sctx->const_and_shader_buffers[shader].priority);
        }
 
-       if (rbuffer->bind_history & PIPE_BIND_SAMPLER_VIEW) {
+       if (buffer->bind_history & PIPE_BIND_SAMPLER_VIEW) {
                /* Texture buffers - update bindings. */
                for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
                        struct si_samplers *samplers = &sctx->samplers[shader];
                        struct si_descriptors *descs =
                                si_sampler_and_image_descriptors(sctx, shader);
                        unsigned mask = samplers->enabled_mask;
 
                        while (mask) {
                                unsigned i = u_bit_scan(&mask);
                                if (samplers->views[i]->texture == buf) {
                                        unsigned desc_slot = 
si_get_sampler_slot(i);
 
                                        si_desc_reset_buffer_offset(descs->list 
+
                                                                    desc_slot * 
16 + 4,
                                                                    old_va, 
buf);
                                        sctx->descriptors_dirty |=
                                                1u << 
si_sampler_and_image_descriptors_idx(shader);
 
                                        
radeon_add_to_gfx_buffer_list_check_mem(sctx,
-                                                                           
rbuffer, RADEON_USAGE_READ,
+                                                                           
buffer, RADEON_USAGE_READ,
                                                                            
RADEON_PRIO_SAMPLER_BUFFER,
                                                                            
true);
                                }
                        }
                }
        }
 
        /* Shader images */
-       if (rbuffer->bind_history & PIPE_BIND_SHADER_IMAGE) {
+       if (buffer->bind_history & PIPE_BIND_SHADER_IMAGE) {
                for (shader = 0; shader < SI_NUM_SHADERS; ++shader) {
                        struct si_images *images = &sctx->images[shader];
                        struct si_descriptors *descs =
                                si_sampler_and_image_descriptors(sctx, shader);
                        unsigned mask = images->enabled_mask;
 
                        while (mask) {
                                unsigned i = u_bit_scan(&mask);
 
                                if (images->views[i].resource == buf) {
@@ -1745,77 +1745,77 @@ void si_rebind_buffer(struct si_context *sctx, struct 
pipe_resource *buf,
                                        if (images->views[i].access & 
PIPE_IMAGE_ACCESS_WRITE)
                                                
si_mark_image_range_valid(&images->views[i]);
 
                                        si_desc_reset_buffer_offset(
                                                descs->list + desc_slot * 8 + 4,
                                                old_va, buf);
                                        sctx->descriptors_dirty |=
                                                1u << 
si_sampler_and_image_descriptors_idx(shader);
 
                                        radeon_add_to_gfx_buffer_list_check_mem(
-                                               sctx, rbuffer,
+                                               sctx, buffer,
                                                RADEON_USAGE_READWRITE,
                                                RADEON_PRIO_SAMPLER_BUFFER, 
true);
                                }
                        }
                }
        }
 
        /* Bindless texture handles */
-       if (rbuffer->texture_handle_allocated) {
+       if (buffer->texture_handle_allocated) {
                struct si_descriptors *descs = &sctx->bindless_descriptors;
 
                util_dynarray_foreach(&sctx->resident_tex_handles,
                                      struct si_texture_handle *, tex_handle) {
                        struct pipe_sampler_view *view = (*tex_handle)->view;
                        unsigned desc_slot = (*tex_handle)->desc_slot;
 
                        if (view->texture == buf) {
-                               si_set_buf_desc_address(rbuffer,
+                               si_set_buf_desc_address(buffer,
                                                        view->u.buf.offset,
                                                        descs->list +
                                                        desc_slot * 16 + 4);
 
                                (*tex_handle)->desc_dirty = true;
                                sctx->bindless_descriptors_dirty = true;
 
                                radeon_add_to_gfx_buffer_list_check_mem(
-                                       sctx, rbuffer,
+                                       sctx, buffer,
                                        RADEON_USAGE_READ,
                                        RADEON_PRIO_SAMPLER_BUFFER, true);
                        }
                }
        }
 
        /* Bindless image handles */
-       if (rbuffer->image_handle_allocated) {
+       if (buffer->image_handle_allocated) {
                struct si_descriptors *descs = &sctx->bindless_descriptors;
 
                util_dynarray_foreach(&sctx->resident_img_handles,
                                      struct si_image_handle *, img_handle) {
                        struct pipe_image_view *view = &(*img_handle)->view;
                        unsigned desc_slot = (*img_handle)->desc_slot;
 
                        if (view->resource == buf) {
                                if (view->access & PIPE_IMAGE_ACCESS_WRITE)
                                        si_mark_image_range_valid(view);
 
-                               si_set_buf_desc_address(rbuffer,
+                               si_set_buf_desc_address(buffer,
                                                        view->u.buf.offset,
                                                        descs->list +
                                                        desc_slot * 16 + 4);
 
                                (*img_handle)->desc_dirty = true;
                                sctx->bindless_descriptors_dirty = true;
 
                                radeon_add_to_gfx_buffer_list_check_mem(
-                                       sctx, rbuffer,
+                                       sctx, buffer,
                                        RADEON_USAGE_READWRITE,
                                        RADEON_PRIO_SAMPLER_BUFFER, true);
                        }
                }
        }
 }
 
 static void si_upload_bindless_descriptor(struct si_context *sctx,
                                          unsigned desc_slot,
                                          unsigned num_dwords)
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h 
b/src/gallium/drivers/radeonsi/si_pipe.h
index ad04a803c0a..352d1ba3034 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -1632,29 +1632,29 @@ radeon_cs_memory_below_limit(struct si_screen *screen,
  *
  * All buffers used by a CS must be added to the list. This tells the kernel
  * driver which buffers are used by GPU commands. Other buffers can
  * be swapped out (not accessible) during execution.
  *
  * The buffer list becomes empty after every context flush and must be
  * rebuilt.
  */
 static inline void radeon_add_to_buffer_list(struct si_context *sctx,
                                             struct radeon_cmdbuf *cs,
-                                            struct si_resource *rbo,
+                                            struct si_resource *bo,
                                             enum radeon_bo_usage usage,
                                             enum radeon_bo_priority priority)
 {
        assert(usage);
        sctx->ws->cs_add_buffer(
-               cs, rbo->buf,
+               cs, bo->buf,
                (enum radeon_bo_usage)(usage | RADEON_USAGE_SYNCHRONIZED),
-               rbo->domains, priority);
+               bo->domains, priority);
 }
 
 /**
  * Same as above, but also checks memory usage and flushes the context
  * accordingly.
  *
  * When this SHOULD NOT be used:
  *
  * - if si_context_add_resource_size has been called for the buffer
  *   followed by *_need_cs_space for checking the memory usage
@@ -1662,28 +1662,28 @@ static inline void radeon_add_to_buffer_list(struct 
si_context *sctx,
  * - if si_need_dma_space has been called for the buffer
  *
  * - when emitting state packets and draw packets (because preceding packets
  *   can't be re-emitted at that point)
  *
  * - if shader resource "enabled_mask" is not up-to-date or there is
  *   a different constraint disallowing a context flush
  */
 static inline void
 radeon_add_to_gfx_buffer_list_check_mem(struct si_context *sctx,
-                                       struct si_resource *rbo,
+                                       struct si_resource *bo,
                                        enum radeon_bo_usage usage,
                                        enum radeon_bo_priority priority,
                                        bool check_mem)
 {
        if (check_mem &&
            !radeon_cs_memory_below_limit(sctx->screen, sctx->gfx_cs,
-                                         sctx->vram + rbo->vram_usage,
-                                         sctx->gtt + rbo->gart_usage))
+                                         sctx->vram + bo->vram_usage,
+                                         sctx->gtt + bo->gart_usage))
                si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, 
NULL);
 
-       radeon_add_to_buffer_list(sctx, sctx->gfx_cs, rbo, usage, priority);
+       radeon_add_to_buffer_list(sctx, sctx->gfx_cs, bo, usage, priority);
 }
 
 #define PRINT_ERR(fmt, args...) \
        fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, 
##args)
 
 #endif
diff --git a/src/gallium/drivers/radeonsi/si_state.h 
b/src/gallium/drivers/radeonsi/si_state.h
index fb9cba67c21..767e789276a 100644
--- a/src/gallium/drivers/radeonsi/si_state.h
+++ b/src/gallium/drivers/radeonsi/si_state.h
@@ -458,21 +458,21 @@ void si_set_ring_buffer(struct si_context *sctx, uint 
slot,
                        unsigned stride, unsigned num_records,
                        bool add_tid, bool swizzle,
                        unsigned element_size, unsigned index_stride, uint64_t 
offset);
 void si_init_all_descriptors(struct si_context *sctx);
 bool si_upload_vertex_buffer_descriptors(struct si_context *sctx);
 bool si_upload_graphics_shader_descriptors(struct si_context *sctx);
 bool si_upload_compute_shader_descriptors(struct si_context *sctx);
 void si_release_all_descriptors(struct si_context *sctx);
 void si_all_descriptors_begin_new_cs(struct si_context *sctx);
 void si_all_resident_buffers_begin_new_cs(struct si_context *sctx);
-void si_upload_const_buffer(struct si_context *sctx, struct si_resource 
**rbuffer,
+void si_upload_const_buffer(struct si_context *sctx, struct si_resource **buf,
                            const uint8_t *ptr, unsigned size, uint32_t 
*const_offset);
 void si_update_all_texture_descriptors(struct si_context *sctx);
 void si_shader_change_notify(struct si_context *sctx);
 void si_update_needs_color_decompress_masks(struct si_context *sctx);
 void si_emit_graphics_shader_pointers(struct si_context *sctx);
 void si_emit_compute_shader_pointers(struct si_context *sctx);
 void si_set_rw_buffer(struct si_context *sctx,
                      uint slot, const struct pipe_constant_buffer *input);
 void si_set_rw_shader_buffer(struct si_context *sctx, uint slot,
                             const struct pipe_shader_buffer *sbuffer);
diff --git a/src/gallium/drivers/radeonsi/si_state_streamout.c 
b/src/gallium/drivers/radeonsi/si_state_streamout.c
index 64994139c5f..2bf6862c89b 100644
--- a/src/gallium/drivers/radeonsi/si_state_streamout.c
+++ b/src/gallium/drivers/radeonsi/si_state_streamout.c
@@ -36,42 +36,42 @@ static inline void si_so_target_reference(struct 
si_streamout_target **dst,
 }
 
 static struct pipe_stream_output_target *
 si_create_so_target(struct pipe_context *ctx,
                    struct pipe_resource *buffer,
                    unsigned buffer_offset,
                    unsigned buffer_size)
 {
        struct si_context *sctx = (struct si_context *)ctx;
        struct si_streamout_target *t;
-       struct si_resource *rbuffer = si_resource(buffer);
+       struct si_resource *buf = si_resource(buffer);
 
        t = CALLOC_STRUCT(si_streamout_target);
        if (!t) {
                return NULL;
        }
 
        u_suballocator_alloc(sctx->allocator_zeroed_memory, 4, 4,
                             &t->buf_filled_size_offset,
                             (struct pipe_resource**)&t->buf_filled_size);
        if (!t->buf_filled_size) {
                FREE(t);
                return NULL;
        }
 
        t->b.reference.count = 1;
        t->b.context = ctx;
        pipe_resource_reference(&t->b.buffer, buffer);
        t->b.buffer_offset = buffer_offset;
        t->b.buffer_size = buffer_size;
 
-       util_range_add(&rbuffer->valid_buffer_range, buffer_offset,
+       util_range_add(&buf->valid_buffer_range, buffer_offset,
                       buffer_offset + buffer_size);
        return &t->b;
 }
 
 static void si_so_target_destroy(struct pipe_context *ctx,
                                 struct pipe_stream_output_target *target)
 {
        struct si_streamout_target *t = (struct si_streamout_target*)target;
        pipe_resource_reference(&t->b.buffer, NULL);
        si_resource_reference(&t->buf_filled_size, NULL);
-- 
2.17.1

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