This changes is actually wrong because we have to sync
before doing image layout transitions.

This fixes rendering issues in Batman, Path of Exile and
probably more titles.

This reverts commit 76c17cfd8da017ebd19be33ba6cef888957a6758.

Cc: 19.0 <mesa-sta...@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com>
---
 src/amd/vulkan/radv_cmd_buffer.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c
index 5b66930d137..d8aceb8b082 100644
--- a/src/amd/vulkan/radv_cmd_buffer.c
+++ b/src/amd/vulkan/radv_cmd_buffer.c
@@ -4395,10 +4395,10 @@ void radv_CmdEndRenderPass(
 {
        RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
 
-       radv_cmd_buffer_end_subpass(cmd_buffer);
-
        radv_subpass_barrier(cmd_buffer, &cmd_buffer->state.pass->end_barrier);
 
+       radv_cmd_buffer_end_subpass(cmd_buffer);
+
        vk_free(&cmd_buffer->pool->alloc, cmd_buffer->state.attachments);
 
        cmd_buffer->state.pass = NULL;
-- 
2.21.0

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