R-b for the series On Thu, Jul 11, 2019, 6:04 PM Samuel Pitoiset <[email protected]> wrote:
> For debugging purposes. > > Signed-off-by: Samuel Pitoiset <[email protected]> > --- > src/amd/vulkan/radv_nir_to_llvm.c | 21 +++++++++++++++++---- > 1 file changed, 17 insertions(+), 4 deletions(-) > > diff --git a/src/amd/vulkan/radv_nir_to_llvm.c > b/src/amd/vulkan/radv_nir_to_llvm.c > index 32548857b57..e4ab5847729 100644 > --- a/src/amd/vulkan/radv_nir_to_llvm.c > +++ b/src/amd/vulkan/radv_nir_to_llvm.c > @@ -4434,8 +4434,13 @@ LLVMModuleRef ac_translate_nir_to_llvm(struct > ac_llvm_compiler *ac_llvm, > > LLVMBuildRetVoid(ctx.ac.builder); > > - if (options->dump_preoptir) > + if (options->dump_preoptir) { > + fprintf(stderr, "%s LLVM IR:\n\n", > + radv_get_shader_name(shader_info, > + shaders[shader_count - > 1]->info.stage)); > ac_dump_module(ctx.ac.module); > + fprintf(stderr, "\n"); > + } > > ac_llvm_finalize_module(&ctx, ac_llvm->passmgr, options); > > @@ -4489,13 +4494,18 @@ static void ac_compile_llvm_module(struct > ac_llvm_compiler *ac_llvm, > struct radv_shader_binary **rbinary, > struct radv_shader_variant_info > *shader_info, > gl_shader_stage stage, > + const char *name, > const struct radv_nir_compiler_options > *options) > { > char *elf_buffer = NULL; > size_t elf_size = 0; > char *llvm_ir_string = NULL; > - if (options->dump_shader) > + > + if (options->dump_shader) { > + fprintf(stderr, "%s LLVM IR:\n\n", name); > ac_dump_module(llvm_module); > + fprintf(stderr, "\n"); > + } > > if (options->record_llvm_ir) { > char *llvm_ir = LLVMPrintModuleToString(llvm_module); > @@ -4585,7 +4595,10 @@ radv_compile_nir_shader(struct ac_llvm_compiler > *ac_llvm, > options); > > ac_compile_llvm_module(ac_llvm, llvm_module, rbinary, shader_info, > - nir[nir_count - 1]->info.stage, options); > + nir[nir_count - 1]->info.stage, > + radv_get_shader_name(shader_info, > + nir[nir_count - > 1]->info.stage), > + options); > > for (int i = 0; i < nir_count; ++i) > ac_fill_shader_info(shader_info, nir[i], options); > @@ -4737,7 +4750,7 @@ radv_compile_gs_copy_shader(struct ac_llvm_compiler > *ac_llvm, > ac_llvm_finalize_module(&ctx, ac_llvm->passmgr, options); > > ac_compile_llvm_module(ac_llvm, ctx.ac.module, rbinary, > shader_info, > - MESA_SHADER_VERTEX, options); > + MESA_SHADER_VERTEX, "GS Copy Shader", > options); > (*rbinary)->is_gs_copy_shader = true; > > } > -- > 2.22.0 > > _______________________________________________ > mesa-dev mailing list > [email protected] > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
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