I don't think it's possible or even useful to use the extension with GLSL 1.2. --- src/mesa/state_tracker/st_extensions.c | 5 +---- 1 files changed, 1 insertions(+), 4 deletions(-)
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 6fea1fa..fd95075 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -578,6 +578,7 @@ void st_init_extensions(struct st_context *st) /* Extensions that only depend on GLSL 1.3. */ ctx->Extensions.ARB_conservative_depth = GL_TRUE; + ctx->Extensions.ARB_shader_bit_encoding = GL_TRUE; } else { /* Optional integer support for GLSL 1.2. */ if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX, @@ -595,10 +596,6 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.S3_s3tc = GL_FALSE; } - if (ctx->Const.NativeIntegers) { - ctx->Extensions.ARB_shader_bit_encoding = GL_TRUE; - } - if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) { #if 0 /* XXX re-enable when GLSL compiler again supports geometry shaders */ -- 1.7.4.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev