From: Ian Romanick <[email protected]> v2: Add proper core-profile and GLES3 filtering.
Signed-off-by: Ian Romanick <[email protected]> --- src/mesa/main/APIspec.xml | 16 ---------------- src/mesa/main/fbobject.c | 7 +++++-- 2 files changed, 5 insertions(+), 18 deletions(-) diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml index 3121226..9aa3818 100644 --- a/src/mesa/main/APIspec.xml +++ b/src/mesa/main/APIspec.xml @@ -2169,22 +2169,6 @@ <param name="texture" type="GLuint"/> <param name="level" type="GLint"/> </proto> - - <desc name="textarget" error="GL_INVALID_OPERATION"> - <value name="GL_TEXTURE_2D"/> - <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" category="GLES2.0"/> - <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" category="GLES2.0"/> - <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" category="GLES2.0"/> - <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" category="GLES2.0"/> - <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" category="GLES2.0"/> - <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" category="GLES2.0"/> - <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/> - </desc> <!-- According to the base specification, "level" must be 0. But extension GL_OES_fbo_render_mipmap lifts that restriction, so no restriction is placed here. --> diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 792a92d..e6cfbc9 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -2137,7 +2137,8 @@ _mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment, error = GL_FALSE; break; case GL_TEXTURE_RECTANGLE: - error = !ctx->Extensions.NV_texture_rectangle; + error = !_mesa_is_desktop_gl(ctx) + || !ctx->Extensions.NV_texture_rectangle; break; case GL_TEXTURE_CUBE_MAP_POSITIVE_X: case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: @@ -2148,7 +2149,9 @@ _mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment, error = !ctx->Extensions.ARB_texture_cube_map; break; case GL_TEXTURE_2D_ARRAY: - error = !ctx->Extensions.EXT_texture_array; + error = (!_mesa_is_desktop_gl(ctx) + || !ctx->Extensions.EXT_texture_array) + && !_mesa_is_gles3(ctx); break; default: error = GL_TRUE; -- 1.7.6.5 _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
