https://bugs.freedesktop.org/show_bug.cgi?id=55817
Priority: medium Bug ID: 55817 Assignee: mesa-dev@lists.freedesktop.org Summary: Torchlight: Texture renders as garbage Severity: normal Classification: Unclassified OS: All Reporter: s...@whiz.se Hardware: Other Status: NEW Version: git Component: Mesa core Product: Mesa The game Torchlight has a second problem with textures that seems related to bug 55445 (non power of two textures). With Mesa 8.0.4 a texture at a certain point in the game is not displayed at all and GL_INVALID_OPERATION is reported. With Mesa from git (or any version with the changes for bug 55445) part of the texture is rendered, the rest is either black or rendered as garbage depending on the driver. It seems to have something to do with the mipmap level as zooming in closer shows more of the texture. I have created traces from the game with both 8.0.4 and git to make it easier to reproduce this: http://dl.dropbox.com/u/28577999/tl1-trace-80.trace (127M) http://dl.dropbox.com/u/28577999/tl1-trace-git.trace (149M) To properly replay these a patch is needed for glretrace: http://lists.freedesktop.org/archives/apitrace/2012-August/000439.html -- You are receiving this mail because: You are the assignee for the bug.
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