On 24 January 2013 19:44, Matt Turner <matts...@gmail.com> wrote:

> Following this email are eight patches that add the 4x8 pack/unpack
> operations that are the difference between what GLSL ES 3.0 and
> ARB_shading_language_packing require.
>
> They require Chad's gles3-glsl-packing series and are available at
>
> http://cgit.freedesktop.org/~mattst88/mesa/log/?h=ARB_shading_language_packing
>
> I've also added testing support on top of Chad's piglit patch. The
> {vs,fs}-unpackUnorm4x8 tests currently fail, and I've been unable to
> spot why.
>

I had minor comments on patches 4/8 and 5/8.  The remainder is:

Reviewed-by: Paul Berry <stereotype...@gmail.com>

I didn't spot anything that would explain the failure in unpackUnorm4x8
tests.  I'll go have a look at your piglit tests now, and if I don't find
anything there either, I'll fire up the simulator and see if I can see
what's going wrong.


>
> Please give it a look. I'd be nice to get this into 9.1.
>
> Thanks,
> Matt
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