On 04/09/2013 03:51 PM, Kenneth Graunke wrote:
From: Chad Versace <[email protected]>
The hardware docs and the simulator require that the rectangle primitive
emitted during fast depth clears and hiz resolves must be aligned to 8x4
pixels.
Signed-off-by: Chad Versace <[email protected]>
---
src/mesa/drivers/dri/i965/brw_blorp.cpp | 29 +++++++++++++++++++++++++++++
1 file changed, 29 insertions(+)
I agree with Eric's comments. Assuming you make those changes, this
series is:
Reviewed-by: Kenneth Graunke <[email protected]>
Thanks so much for doing this, Chad.
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