On 6 August 2013 13:34, Matt Turner <[email protected]> wrote: > On Tue, Aug 6, 2013 at 12:11 PM, Paul Berry <[email protected]> > wrote: > > Based on what we've seen with AMD and nVidia so far, it seems like the > > intended behaviour is probably: redeclarations of interface blocks are > > prohibited, with the exception of gl_PerVertex (which may only be > redeclared > > once in a given compilation unit). > > Which means disallowing user-defined unsized arrays in interface > blocks (other than gl_PerVertex)? Seems fine, just confirming. >
Whoops, I wasn't specific about that. It looks like both nVidia, AMD, and the spec all agree that unsized arrays should be allowed in interface blocks, so I think we should allow them in Mesa too.
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