On 08/06/2013 01:34 PM, Matt Turner wrote:
On Tue, Aug 6, 2013 at 12:11 PM, Paul Berry <[email protected]> wrote:
Based on what we've seen with AMD and nVidia so far, it seems like the
intended behaviour is probably: redeclarations of interface blocks are
prohibited, with the exception of gl_PerVertex (which may only be redeclared
once in a given compilation unit).
Which means disallowing user-defined unsized arrays in interface
blocks (other than gl_PerVertex)? Seems fine, just confirming.
There's a specific example in the spec that shows unsized arrays in a
uniform block that says "implicitly sized" in a comment.
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