On 28 August 2013 12:17, Marek Olšák <mar...@gmail.com> wrote:
> Yeah, st/mesa also compiles shaders on the first use, so we've got 3
> places to fix: Wine, st/mesa, the driver.
>
For what it's worth, while Wine definitely has some room for
improvement in this regard, in some cases we don't get the shaders any
earlier from the application either.
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