On Wed, Aug 28, 2013 at 7:56 PM, Vadim Girlin <vadimgir...@gmail.com> wrote: > On 08/28/2013 01:15 PM, Christian König wrote: >> >> Well, for this discussion let's just assume that we fixed the delay in >> the upper layers of the stack and the driver sees the shader code as >> soon as the application (if I understood it correctly Vadim has just >> volunteered for the job). > > > No, I'm not really volunteering to implement that. :) > I'm not even sure if it's possible in reasonable time. In fact it was more > like a theoretical discussion about what would be required for the early > compilation in the driver to make sense. > > Perhaps I failed to explain it, but actually my point is that while the > compilation is deferred in upper layers and nobody is going to change this > (if it's possible at all), it doesn't make sense to try compiling early in > the driver. I think we might prefer to defer the compilation in the driver > as well - it doesn't make overall situation any worse, but can make it > better by not compiling unused variants at least.
Sounds good to me. Marek _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev