On 10/02/2013 04:20 PM, Marek Olšák wrote: > I don't understand. All piglit tests should be listed in all.tests. Is > it not the case with fs-textureOffset-2D?
I think that's a shader_runner test (file name is *.shader_test). shader_runner tests aren't explicitly listed in all.tests. Instead some code in all.tests finds and adds all of them. Perhaps that is adding to the confusion here? > Marek > > On Thu, Oct 3, 2013 at 12:36 AM, Grigori Goronzy <g...@chown.ath.cx> wrote: >> On 03.10.2013 00:12, Grigori Goronzy wrote: >>> >>> All texture instructions can use offsets, not just TXF. Offsets into >>> the literals array were wrong, too. >> >> >> BTW, I just noticed it now: this fixes the fs-textureOffset-2D piglit test, >> which unfortunately does not appear to be part of any of the test suites. >> >> >>> --- >>> src/gallium/drivers/r600/r600_shader.c | 20 ++++++++++---------- >>> 1 file changed, 10 insertions(+), 10 deletions(-) >>> >>> diff --git a/src/gallium/drivers/r600/r600_shader.c >>> b/src/gallium/drivers/r600/r600_shader.c >>> index 80cdcd5..6289d97 100644 >>> --- a/src/gallium/drivers/r600/r600_shader.c >>> +++ b/src/gallium/drivers/r600/r600_shader.c >>> @@ -3779,16 +3779,16 @@ static int tgsi_tex(struct r600_shader_ctx *ctx) >>> } >>> } >>> >>> - if (inst->Instruction.Opcode == TGSI_OPCODE_TXF) { >>> - /* get offset values */ >>> - if (inst->Texture.NumOffsets) { >>> - assert(inst->Texture.NumOffsets == 1); >>> - >>> - offset_x = ctx->literals[inst->TexOffsets[0].Index >>> + inst->TexOffsets[0].SwizzleX] << 1; >>> - offset_y = ctx->literals[inst->TexOffsets[0].Index >>> + inst->TexOffsets[0].SwizzleY] << 1; >>> - offset_z = ctx->literals[inst->TexOffsets[0].Index >>> + inst->TexOffsets[0].SwizzleZ] << 1; >>> - } >>> - } else if (inst->Instruction.Opcode == TGSI_OPCODE_TXD) { >>> + /* get offset values */ >>> + if (inst->Texture.NumOffsets) { >>> + assert(inst->Texture.NumOffsets == 1); >>> + >>> + offset_x = ctx->literals[4 * inst->TexOffsets[0].Index + >>> inst->TexOffsets[0].SwizzleX] << 1; >>> + offset_y = ctx->literals[4 * inst->TexOffsets[0].Index + >>> inst->TexOffsets[0].SwizzleY] << 1; >>> + offset_z = ctx->literals[4 * inst->TexOffsets[0].Index + >>> inst->TexOffsets[0].SwizzleZ] << 1; >>> + } >>> + >>> + if (inst->Instruction.Opcode == TGSI_OPCODE_TXD) { >>> /* TGSI moves the sampler to src reg 3 for TXD */ >>> sampler_src_reg = 3; >>> >>> >> >> _______________________________________________ >> mesa-dev mailing list >> mesa-dev@lists.freedesktop.org >> http://lists.freedesktop.org/mailman/listinfo/mesa-dev > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev