On 10/16/2013 01:56 PM, Kenneth Graunke wrote: > On 10/16/2013 12:01 PM, Matt Turner wrote: >> --- >> src/mapi/glapi/gen/Makefile.am | 8 ++++++++ >> 1 file changed, 8 insertions(+) >> >> diff --git a/src/mapi/glapi/gen/Makefile.am b/src/mapi/glapi/gen/Makefile.am >> index 6bb2f1e..d71d5d2 100644 >> --- a/src/mapi/glapi/gen/Makefile.am >> +++ b/src/mapi/glapi/gen/Makefile.am >> @@ -89,11 +89,13 @@ XORG_OUTPUTS = \ >> API_XML = \ >> gl_API.xml \ >> ARB_base_instance.xml \ >> + ARB_blend_func_extended.xml \ >> ARB_color_buffer_float.xml \ >> ARB_copy_buffer.xml \ >> ARB_debug_output.xml \ >> ARB_depth_buffer_float.xml \ >> ARB_depth_clamp.xml \ >> + ARB_draw_buffers.xml \ >> ARB_draw_buffers_blend.xml \ >> ARB_draw_elements_base_vertex.xml \ >> ARB_draw_instanced.xml \ >> @@ -102,6 +104,8 @@ API_XML = \ >> ARB_framebuffer_object.xml \ >> ARB_geometry_shader4.xml \ >> ARB_instanced_arrays.xml \ >> + ARB_internalformat_query.xml \ >> + ARB_invalidate_subdata.xml \ >> ARB_map_buffer_range.xml \ >> ARB_robustness.xml \ >> ARB_sampler_objects.xml \ >> @@ -110,9 +114,13 @@ API_XML = \ >> ARB_texture_buffer_object.xml \ >> ARB_texture_buffer_range.xml \ >> ARB_texture_compression_rgtc.xml \ >> + ARB_texture_cube_map_array.xml \ >> ARB_texture_float.xml \ >> ARB_texture_gather.xml \ >> + ARB_texture_multisample.xml \ >> + ARB_texture_rgb10_a2ui.xml \ >> ARB_texture_rg.xml \ >> + ARB_texture_storage_multisample.xml \ >> ARB_texture_storage.xml \ >> ARB_vertex_array_object.xml \ >> AMD_draw_buffers_blend.xml \ > > Is there some way we can use globbing? It would be great if we could > just use *.xml or ARB*.xml...
+1 This is another one of those cases where /everyone/ misses the last step. > --Ken > _______________________________________________ > mesa-dev mailing list > [email protected] > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
