Not having push access rights, I hope this fix gets merged soon.
Hopefully a stable release candidate as well.
Thanks,
Petr
On 12.11.2013 00:32, Brian Paul wrote:
On 11/11/2013 04:19 PM, Petr Sebor wrote:
Otherwise, the function would enable generic vertex attributes 0 and
1 of the
array object it does not own. This was causing crashes in Euro Truck
Simulator 2,
since the incorrectly enabled generic attribute 0 in the foreign
context got
precedence before vertex position attribute at later time, leading to
NULL
pointer dereference.
Signed-off-by: Petr Sebor <p...@scssoft.com>
Reviewed-by: Brian Paul <bri...@vmware.com>
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