Not having push access rights, I hope this fix gets merged soon.
Hopefully a stable release candidate as well.

Thanks,
Petr

On 12.11.2013 00:32, Brian Paul wrote:
On 11/11/2013 04:19 PM, Petr Sebor wrote:
Otherwise, the function would enable generic vertex attributes 0 and 1 of the array object it does not own. This was causing crashes in Euro Truck Simulator 2, since the incorrectly enabled generic attribute 0 in the foreign context got precedence before vertex position attribute at later time, leading to NULL
pointer dereference.

Signed-off-by: Petr Sebor <p...@scssoft.com>

Reviewed-by: Brian Paul <bri...@vmware.com>

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