https://bugs.freedesktop.org/show_bug.cgi?id=66346
--- Comment #4 from Ian Romanick <[email protected]> --- This is in glext.h: #ifdef __APPLE__ typedef void *GLhandleARB; #else typedef unsigned int GLhandleARB; #endif Thanks, Apple! I think Mesa is just broken on Apple, probably forever, because of this. We assume *everywhere* that GLhandleARB == GLuint... to the point that glGetActiveAttrib and glGetActiveAttribARB (and many, many others) are the same function. This occurs in shader_query.cpp, uniforms.c, uniform_query.cpp, shaderapi.c, and dlist.c. I'm honestly inclined to close this as WONTFIX... -- You are receiving this mail because: You are the assignee for the bug.
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