https://bugs.freedesktop.org/show_bug.cgi?id=66346
--- Comment #10 from Brian Paul <[email protected]> --- (In reply to comment #9) > (In reply to comment #4) > > We > > assume *everywhere* that GLhandleARB == GLuint... to the point that > > glGetActiveAttrib and glGetActiveAttribARB (and many, many others) are the > > same function. > > (In reply to comment #5) > > Looks like there's about 20 functions which would have be split into ARB > > (GLhandleARB) and non-ARB (GLuint) flavors. > > Er.. Yes, I glossed over the aliasing issue. So a proper fix is not as > simple as I painted earlier. > > It would however fix the build -- and leave it no less no more broken than > before. I've started a patch series to handle GLuint vs. GLhandleARB properly. I'll try to wrap it up tomorrow. -- You are receiving this mail because: You are the assignee for the bug.
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