On Thu, Feb 5, 2015 at 3:05 AM, Topi Pohjolainen <topi.pohjolai...@intel.com> wrote: > From: Dave Airlie <airl...@gmail.com> > > Signed-off-by: Dave Airlie <airl...@redhat.com> > --- > src/glsl/ir_set_program_inouts.cpp | 24 +++++++++++++++++++++--- > 1 file changed, 21 insertions(+), 3 deletions(-) > > diff --git a/src/glsl/ir_set_program_inouts.cpp > b/src/glsl/ir_set_program_inouts.cpp > index 97ead75..4aa402e 100644 > --- a/src/glsl/ir_set_program_inouts.cpp > +++ b/src/glsl/ir_set_program_inouts.cpp > @@ -81,6 +81,17 @@ is_shader_inout(ir_variable *var) > var->data.mode == ir_var_system_value; > } > > +static inline bool > +is_dvec34_inout(ir_variable *var) > +{ > + if (var->type == glsl_type::dvec4_type || var->type == > glsl_type::dvec3_type) > + return true; > + > + if (var->type->is_array() && (var->type->element_type() == > glsl_type::dvec4_type || var->type->element_type() == glsl_type::dvec3_type))
Line wrap. > + return true; > + return false; > +} > + > static void > mark(struct gl_program *prog, ir_variable *var, int offset, int len, > bool is_fragment_shader) > @@ -94,19 +105,26 @@ mark(struct gl_program *prog, ir_variable *var, int > offset, int len, > */ > > for (int i = 0; i < len; i++) { > + int idx = var->data.location + var->data.index + offset + i; > GLbitfield64 bitfield = > - BITFIELD64_BIT(var->data.location + var->data.index + offset + i); > + BITFIELD64_BIT(idx); > + > + if (is_dvec34_inout(var)) I don't understand what's special about dvec3/dvec4. Some comments would be nice. > + bitfield |= bitfield << 1; > if (var->data.mode == ir_var_shader_in) { > prog->InputsRead |= bitfield; > if (is_fragment_shader) { > gl_fragment_program *fprog = (gl_fragment_program *) prog; > - fprog->InterpQualifier[var->data.location + > - var->data.index + offset + i] = > + fprog->InterpQualifier[idx] = > (glsl_interp_qualifier) var->data.interpolation; > if (var->data.centroid) > fprog->IsCentroid |= bitfield; > if (var->data.sample) > fprog->IsSample |= bitfield; > + > + if (is_dvec34_inout(var)) > + fprog->InterpQualifier[idx + 1] = > + (glsl_interp_qualifier) var->data.interpolation; > } > } else if (var->data.mode == ir_var_system_value) { > prog->SystemValuesRead |= bitfield; > -- > 1.9.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev