On Thu, Feb 5, 2015 at 2:26 PM, Matt Turner <matts...@gmail.com> wrote: > On Thu, Feb 5, 2015 at 3:05 AM, Topi Pohjolainen > <topi.pohjolai...@intel.com> wrote: >> I wanted to try if this could be split into smaller chunks to aid >> review. Only compile tested (each step compiles). > > Thanks a bunch for splitting these. It indeed makes it a ton easier to > review. I glanced at 07/13 and my eyes glazed over. > >> Dave Airlie (17): >> glsl: Add double builtin type (was: add double support) >> glsl: Add double builtin type generation (was: add double support) >> glsl: Uniform linking support for doubles (was: add double support) >> glsl/ir: Add builtin function support for doubles (was: add double >> support) >> glsl/ir: Add printing support for doubles (was: add double support) >> glsl/ir: Add cloning support for doubles (was: add double support) >> glsl/ir: Add builtin constant function support for doubles >> glsl/ir: Add builder support for functions with double floats >> glsl: Add support doubles in optimization passes (was: add double >> support) >> glsl: Add ubo lowering support for doubles (was: add double support) >> glsl/ast: Support double floats (was: add double support) >> glsl/parser: Support double floats (was: add double support) >> glsl/lexer: Support double floats (was: add double support) >> glsl: Support double inouts (was: add double support) >> glsl: Support double loop control (was: add double support) >> glsl: Linking support for doubles (was: add double support) > > Please remove the (was: add double support) from the commit summaries > (some of the patches have it not in the subject but in the message > body). > >> glsl: add double support > > This doesn't seem to have reached my inbox, but I do see it in the archives. > > The commit message is wrong. It contains a bunch of stuff about the > whole 07/13 patch, while the patch itself just adds ir_unop_d2f and > ir_unop_f2d to a switch statement. > > For as much complaining about not getting review on this series as > I've seen on IRC, I'm kind of disappointed that none of the people who > have been working on fp64 but aren't authors of these patches put > their reviews on them. There were lots of things that I pointed out > that anyone reviewing the patches would have seen.
As the (self-appointed) main complaintant on IRC about this patch series not having been pushed, the things that you pointed out were largely _not_ obvious to me (they do mostly make sense once you point them out though). I'm mostly unfamiliar with the glsl compiler stuff, and this is a big macro change. A few, of course, were things that I probably should have caught. But I'm nowhere familiar enough with this stuff to slap my R-b on it. I'll integrate Topi's split-up, as well as your feedback, on these patches. Cheers, -ilia _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev