Skylake has changed 1D textures so that the mipmaps are stored more efficiently and the qpitch is calculated differently. These two patches combined fix the following Piglit tests:
clear-color-all-types 1d_array mipmapped clear-color-all-types 1d_array single_level fbo-generatemipmap-1d texsubimage array pbo 1D view rendering array-texture copyteximage 1D_ARRAY copyteximage 1D_ARRAY samples=2 copyteximage 1D_ARRAY samples=4 copyteximage 1D_ARRAY samples=6 copyteximage 1D_ARRAY samples=8 fbo-generatemipmap-array fbo-generatemipmap-array RGB9_E5 render-1darray texsubimage array gs-texelFetch-isampler1D gs-texelFetch-isampler1DArray gs-texelFetch-sampler1D gs-texelFetch-sampler1DArray gs-texelFetch-usampler1D gs-texelFetch-usampler1DArray gs-texelFetch-isampler1D gs-texelFetch-isampler1DArray gs-texelFetch-sampler1D gs-texelFetch-sampler1DArray gs-texelFetch-usampler1D gs-texelFetch-usampler1DArray _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev