On Fri, Feb 27, 2015 at 11:24 AM, Neil Roberts <n...@linux.intel.com> wrote: > The vertical alignment is ignored in the surface state for 1D array > textures so we can tightly pack them. > > I've run this through Piglit and it doesn't cause any regressions. > > (This should probably be squashed into the patch entitled “i965/skl: > Fix the qpitch value”) > --- > src/mesa/drivers/dri/i965/brw_tex_layout.c | 4 ++-- > 1 file changed, 2 insertions(+), 2 deletions(-) > > diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c > b/src/mesa/drivers/dri/i965/brw_tex_layout.c > index 15a0eca..2969db0 100644 > --- a/src/mesa/drivers/dri/i965/brw_tex_layout.c > +++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c > @@ -323,11 +323,11 @@ brw_miptree_layout_texture_array(struct brw_context > *brw, > brw_miptree_layout_2d(mt); > > if (layout_1d) { > - physical_qpitch = mt->align_h; > + physical_qpitch = 1; > /* When using the horizontal layout the qpitch specifies the distance > in > * pixels between array slices. > */ > - mt->qpitch = physical_qpitch * mt->total_width; > + mt->qpitch = mt->total_width; > } else if (brw->gen >= 9) { > GLenum base_format; > > -- > 1.9.3 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev
Looks good to me. Reviewed-by: Anuj Phogat <anuj.pho...@gmail.com> _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev