On 03/20/2015 04:26 PM, Ian Romanick wrote: > On 03/20/2015 03:10 PM, Jason Ekstrand wrote: >> On Fri, Mar 20, 2015 at 1:58 PM, Ian Romanick <i...@freedesktop.org> wrote: >>> There are a couple commits that hurt a fair number of shaders with NIR. >>> It doesn't seem like this should be the case, and it seems like there is >>> probably work that can be done in brw_fs_nir.cpp to account for this. >> >> What commits were those? In particular, what was needed to avoid >> regressions from later commits? > > IIRC, and most of these were written quite some time ago, 2 through 6, > ce3f463, and b616164.
Actually, just 2 through 5, ce3f463, and b616164. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev