[EMAIL PROTECTED] wrote:
>[EMAIL PROTECTED] wrote:
>
>> I did apply it but it did not solve the problem of the floating exception on
>> my VMS system.
>
>Is the execption still apparent in the transform_points_3d_no_rot, or
>has it moved to other parts? Is 0x0 a valid float on VMS? I expect
>there are other arrays which would require initialization - eg the
>normal arrays.
It occurs still in the same routine.
0x0 seems to be a valid float ( 0.0e+00 ) on VMS.
Jouk
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