On Thu, 6 May 1999, Brian Paul wrote:
> This extension is still in Mesa. It's regarded as obsolete in favor
> of GL_ARB_multitexture. I think the only app that really uses this
> is Quake2.
>
> Keith W. had asked about removing it since it's both obsolete and it
> introduced some ugliness into the new transformation code. I think
> we should remove it. Any arguments?
I think most other OpenGL vendors are dumping it.
Steve Baker (817)619-2657 (Vox/Vox-Mail)
Raytheon Systems Inc. (817)619-2466 (Fax)
Work: [EMAIL PROTECTED] http://www.hti.com
Home: [EMAIL PROTECTED] http://web2.airmail.net/sjbaker1
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