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Re: [Mesa-dev] autoconfiscate Mesa?
charlie wallace
Re: [Mesa-dev] autoconfiscate Mesa?
Stephen J Baker
Re: [Mesa-dev] autoconfiscate Mesa?
Eero Pajarre
[Mesa-dev] Fw: [Mesa-dev] Mesa 3.1 beta 2 released
Keith Harrison
[Mesa-dev] Potential bug found (and fixed!) in MesaGL
Joey Mukherjee
Re: [Mesa-dev] Potential bug found (and fixed!) in MesaGL
Brian Paul
Re: [Mesa-dev] Potential bug found (and fixed!) in MesaGL
Joey Mukherjee
[Mesa-dev] Mesa 3.1 beta 2 released
Brian Paul
[Mesa-dev] New experimental branch, some Q3 speedups.
Keith Whitwell
Re: [Mesa-dev] New experimental branch, some Q3 speedups.
Keith Whitwell
Re: [Mesa-dev] Why is Mesa slow?
Brian Paul
Re: [Mesa-dev] Why is Mesa slow?
Jon Taylor
Re: [Mesa-dev] Why is Mesa slow?
Stephen J Baker
Re: [Mesa-dev] Why is Mesa slow?
Daryll Strauss
Re: [Mesa-dev] Why is Mesa slow?
Keith Whitwell
Re: [Mesa-dev] Why is Mesa slow?
Keith Whitwell
Re: [Mesa-dev] Why is Mesa slow?
Brian Paul
[Mesa-dev] dead lock on the cvs server.
Rob Walker
Re: [Mesa-dev] dead lock on the cvs server.
Brian Paul
Re: [Mesa-dev] dead lock on the cvs server.
Rob Walker
[Mesa-dev] Dead lock on CVS server?
Keith Whitwell
Re: [Mesa-dev] Dead lock on CVS server?
Brian Paul
[Mesa-dev] Why is Mesa slow?
Kendall Bennett
Re: [Mesa-dev] Why is Mesa slow?
Keith Whitwell
Re: [Mesa-dev] Why is Mesa slow?
Kendall Bennett
Re: [Mesa-dev] Why is Mesa slow?
Keith Whitwell
Re: [Mesa-dev] Mesa not so slow [was: Why do birds sing]
Keith Whitwell
[Mesa-dev] missing include/GL/glut.h?
Jon Taylor
Re: [Mesa-dev] missing include/GL/glut.h?
Brian Paul
Re: [Mesa-dev] missing include/GL/glut.h?
Jon Taylor
Re: [Mesa-dev] missing include/GL/glut.h?
Christopher R. Bowman
Re: [Mesa-dev] missing include/GL/glut.h?
Jon Taylor
Re: [Mesa-dev] missing include/GL/glut.h?
Christopher R. Bowman
Re: [Mesa-dev] missing include/GL/glut.h?
Stephen J Baker
Re: [Mesa-dev] missing include/GL/glut.h?
Brian Paul
Re: [Mesa-dev] John Carmacks Mesa donation
Brian Paul
Re: [Mesa-dev] John Carmacks Mesa donation
Kendall Bennett
Re: [Mesa-dev] John Carmacks Mesa donation
Brian Paul
Re: [Mesa-dev] John Carmacks Mesa donation
Christopher R. Bowman
Re: [Mesa-dev] John Carmacks Mesa donation
Brian Paul
[Mesa-dev] Displaylist + Spotlight bug
Bram Stolk
[Mesa-dev] Re: Displaylist + Spotlight bug *NOT*
Bram Stolk
[Mesa-dev] Re: Displaylist + Spotlight bug , eh... yes?
Bram Stolk
[Mesa-dev] CVA + GL_FLAT problem
Eero Pajarre
[Mesa-dev] configure script
Jesper Pedersen
[Mesa-dev] varray.c/DRAW_ELT bug (+ CVA lighting question)
Eero Pajarre
[Mesa-dev] weird colours (lightning??)
joukj
[Mesa-dev] Mesa and wglGetProcAdress
Michael Pujos
Re: [Mesa-dev] Mesa and wglGetProcAdress
David Bucciarelli
Re: [Mesa-dev] Mesa and wglGetProcAdress
Brian Paul
[Mesa-dev] Linux/SEGV in Mesa
Daryll Strauss
Re: [Mesa-dev] Linux/SEGV in Mesa
Keith Whitwell
Re: [Mesa-dev] Linux/SEGV in Mesa
Daryll Strauss
Re: [Mesa-dev] Linux/SEGV in Mesa
Keith Whitwell
[Mesa-dev] minor check-ins
Brian Paul
[Mesa-dev] START/END_FAST_MATH and libc5
Josh Vanderhoof
[Mesa-dev] Mesa on Windoze (yes, I know)
Michael Chen
[Mesa-dev] [Fwd: [Mesa-dev] texture scale bug?]
Scott McMillan
Re: [Mesa-dev] [Fwd: [Mesa-dev] texture scale bug?]
Brian Paul
Re: [Mesa-dev] [Fwd: [Mesa-dev] texture scale bug?]
Scott McMillan
Re: [Mesa-dev] [Fwd: [Mesa-dev] texture scale bug?]
akin
Re: [Mesa-dev] [Fwd: [Mesa-dev] texture scale bug?]
Brian Paul
[Mesa-dev] texture scale bug?
Scott McMillan
Re: [Mesa-dev] texture scale bug?
Scott McMillan
Re: [Mesa-dev] texture scale bug?
Brian Paul
Re: [Mesa-dev] texture scale bug?
Brian Paul
[Mesa-dev] bugs in demos
Brian Paul
Re: [Mesa-dev] bugs in demos
Keith Whitwell
Re: [Mesa-dev] bugs in demos
Alexis Vartanian
[Mesa-dev] Added FX stw_hint_state
Keith Whitwell
Re: [Mesa-dev] Added FX stw_hint_state
Keith Whitwell
[Mesa-dev] GL_SGIS_multitexture
Brian Paul
Re: [Mesa-dev] GL_SGIS_multitexture
Stephen J Baker
[Mesa-dev] check-ins: imaging extension stubs and misc
Brian Paul
[Mesa-dev] beta 2 release soon
Brian Paul
Re: [Mesa-dev] beta 2 release soon
Eero Pajarre
Re: [Mesa-dev] beta 2 release soon
Keith Whitwell
Re: [Mesa-dev] beta 2 release soon
Eero Pajarre
Re: [Mesa-dev] beta 2 release soon
Theodore Jump
Re: [Mesa-dev] beta 2 release soon
Eero Pajarre
Re: [Mesa-dev] beta 2 release soon
Theodore Jump
Re: [Mesa-dev] beta 2 release soon
Adam D. Moss
Re: [Mesa-dev] beta 2 release soon
Theodore Jump
Re: [Mesa-dev] beta 2 release soon
Eero Pajarre
Re: [Mesa-dev] beta 2 release soon
Josh Vanderhoof
Re: [Mesa-dev] beta 2 release soon
Eero Pajarre
Re: [Mesa-dev] beta 2 release soon
joukj
Re: [Mesa-dev] beta 2 release soon
joukj
[Mesa-dev] MESA bugreport: list+array gives lighting bug
Bram Stolk
Re: [Mesa-dev] MESA bugreport: list+array gives lighting bug
Keith Whitwell
Re: [Mesa-dev] MESA bugreport: list+array gives lighting bug
Keith Whitwell
[Mesa-dev] egcs
Adam Wiggins
Re: [Mesa-dev] egcs
Josh Vanderhoof
Re: [Mesa-dev] egcs
Pete Ratzlaff
Re: [Mesa-dev] egcs
Brian Paul
Re: [Mesa-dev] egcs
Josh Vanderhoof
[Mesa-dev] Latest CVS and Q3Test
Miklós Fazekas
[Mesa-dev] Ignore that last posting
Hughes, Gareth
[Mesa-dev] Quake 3 Arena driver optimizations
Hughes, Gareth
[Mesa-dev] FX Polygon offset - first draft
Keith Whitwell
[Mesa-dev] Voodoo/FX weirdness
Keith Whitwell
Re: [Mesa-dev] Voodoo/FX weirdness
Theodore Jump
[Mesa-dev] Carmack on GL Optimizations
Daryll Strauss
[Mesa-dev] VB overflow bug in Mesa.
Miklós Fazekas
Re: [Mesa-dev] Polygon Offset
Miklós Fazekas
Re: [Mesa-dev] Polygon Offset
Stephen J Baker
Re: [Mesa-dev] Polygon Offset
Keith Whitwell
[Mesa-dev] Texture completeness problem seen at low-lod in q3test
Keith Whitwell
Re: [Mesa-dev] Texture completeness problem seen at low-lod in q3test
Stephen J Baker
Re: [Mesa-dev] Texture completeness problem seen at low-lod in q3test
Keith Whitwell
Re: [Mesa-dev] Texture completeness problem seen at low-lod in q3test
Stephen J Baker
[Mesa-dev] [Fwd: [Mesa-dev] Polygon Offset]
Keith Whitwell
Re: [Mesa-dev] [Fwd: [Mesa-dev] Polygon Offset]
Daryll Strauss
Re: [Mesa-dev] [Fwd: [Mesa-dev] Polygon Offset]
Keith Whitwell
Re: [Mesa-dev] [Fwd: [Mesa-dev] Polygon Offset]
akin
[Mesa-dev] Re: Polygon Offset
Daryll Strauss
[Mesa-dev] Re: Polygon Offset
Keith Whitwell
[Mesa-dev] __inline__
Miklós Fazekas
Re: [Mesa-dev] __inline__
Keith Whitwell
Re: [Mesa-dev] CVS question+Polygon Offset (fwd)
C.J. Beyer
Re: [Mesa-dev] Polygon Offset
Stephen J Baker
Re: [Mesa-dev] Polygon Offset
Keith Whitwell
[Mesa-dev] Bug in clipping code?!
Miklós Fazekas
[Mesa-dev] Daily CVS Archive?
Paul Sargent
Re: [Mesa-dev] Daily CVS Archive?
C.J. Beyer
[Mesa-dev] glPushAttrib(GL_DEPTH_BUFFER_BIT) bug
Pete Ratzlaff
Re: [Mesa-dev] glPushAttrib(GL_DEPTH_BUFFER_BIT) bug
David Bucciarelli
[Mesa-dev] Fixes for CVA & glMaterial and/or glPolygonMode
Keith Whitwell
[Mesa-dev] CVA && glGetSting bug
Michael Pujos
[Mesa-dev] FYI: off-line next week
Brian Paul
[Mesa-dev] CVA problem
Eero Pajarre
Re: [Mesa-dev] CVA problem
Eero Pajarre
Re: [Mesa-dev] CVA problem
Keith Whitwell
[Mesa-dev] Bug with glPolygonMode and GL_LINE
Michael Pujos
Re: [Mesa-dev] Re: mipmap texture bug in CVS mesa!
Brian Paul
[Mesa-dev] Bug in src/extensions.c
Lionel Ulmer
Re: [Mesa-dev] Bug in src/extensions.c
Keith Whitwell
[Mesa-dev] [mesadev] CVS updates
C.J. Beyer
[Mesa-dev] Fixes for Q3 and multitexture
Keith Whitwell
Re: [Mesa-dev] Fixes for Q3 and multitexture
David Bucciarelli
[Mesa-dev] 2 bugs in CVS mesa!
FAZEKAS Miklos
[Mesa-dev] Re: mipmap texture bug in CVS mesa!
FAZEKAS Miklos
[Mesa-dev] check-in: mmath.h
Brian Paul
[Mesa-dev] glXUseXFont and multibyte fonts
Brian Paul
[Mesa-dev] tritemp.h fixed
joukj
[Mesa-dev] GLU 1.2 tessellation
Hughes, Gareth
[Mesa-dev] A small update to the CVS
David Bucciarelli
Re: [Mesa-dev] A small update to the CVS
Brian Paul
Re: [Mesa-dev] A small update to the CVS
Stephen J Baker
Re: [Mesa-dev] A small update to the CVS
Brian Paul
Re: [Mesa-dev] A small update to the CVS
Stephen J Baker
[Mesa-dev] Re: Help with possible bug in glide mesa 3.0
David Bucciarelli
[Mesa-dev] Quake3 test segfault
Brian Paul
Re: [Mesa-dev] Quake3 test segfault
Stephen J Baker
Re: [Mesa-dev] Quake3 test segfault
Keith Whitwell
Re: [Mesa-dev] Quake3 test segfault
Keith Whitwell
Re: [Mesa-dev] Quake3 test segfault
Brian Paul
Re: [Mesa-dev] Quake3 test segfault
Keith Whitwell
Re: [Mesa-dev] Quake3 test segfault, FX driver assembly
Keith Whitwell
Re: [Mesa-dev] Quake3 test segfault, FX driver assembly
Keith Whitwell
Re: [Mesa-dev] Quake3 test segfault, FX driver assembly
David Bucciarelli
Re: [Mesa-dev] Quake3 test segfault, FX driver assembly
Keith Whitwell
[Mesa-dev] New list software
Rob Walker
Re: [Mesa-dev] New list software
Brian Paul
[OFFTOPIC] Intel is looking OPENGL expert/specialist
David Bucciarelli
HERMES - any use for Mesa?
Stephen J Baker
snapshot of Mesa-3.1
Dieter Nützel
bug tracking system
Brian Paul
Bug in do_normal_transform/Fix
Eero Pajarre
Re: Bug in do_normal_transform/Fix
joukj
some patches related to CVA
joukj
Re: some patches related to CVA
Keith Whitwell
CVA - Hooray!
Keith Whitwell
Re: CVA - Hooray!
David Bucciarelli
Re: CVA - Hooray!
Brian Paul
Re: CVA - Hooray!
Keith Whitwell
Re: CVA - Hooray!
David Bucciarelli
new x86 code ready
Josh Vanderhoof
x86 code success on win95 + minor fix(es)
Eero Pajarre
[Mesa-dev] Re: x86 code success on win95 + minor fix(es)
Josh Vanderhoof
Re: new x86 code ready
Brian Paul
Re: new x86 code ready
Keith Whitwell
Re: new x86 code ready
Brian Paul
[Fwd: polygon offset]
Keith Whitwell
float->int color conversion bug
Brian Paul
Re: float->int color conversion bug
Josh Vanderhoof
3DNow! code
Brian Paul
Re: 3DNow! code
charlie wallace
Re: 3DNow! code
Holger Waechtler
Re: 3DNow! code
Stephen J Baker
Re: 3DNow! code
Keith Whitwell
newest 3DNow! code
Holger Waechtler
Re: newest 3DNow! code
Theodore Jump
[Mesa-dev] Re: newest 3DNow! code
Holger Waechtler
[Mesa-dev] Re: newest 3DNow! code
Josh Vanderhoof
Re: [Mesa-dev] Re: newest 3DNow! code
Holger Waechtler
Re: 3DNow! code
Brian Paul
Re: 3DNow! code
Brian Paul
[Mesa-dev] John Carmacks Mesa donation
Kendall Bennett
Re: [Mesa-dev] John Carmacks Mesa donation
Keith Whitwell
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