I wrote:
> 1) New fx_clip_tri routines, which do all clipping using floats (no
> ubyte<->float color conversions), and which can cope with any data input
> stride (removing a redundant copy, gads). These also do the 'fx_setup'
> task inline, rather than calling back to the generic functions.
> These seem to be about twice as fast (7ns/triangle) as the old way
> (13ns/triangle).
Ugh, that should read microseconds, in both cases.
Keith
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