Stephen J Baker wrote:
>
> On Tue, 22 Jun 1999, Keith Harrison wrote:
>
> > The removal of SGIS_multitexture is IMHO premature, even though I too
> would
> > like "to see the back of it".
>
> Perhaps we should remove it from the header file (thus preventing new
> applications from using it) whilst retaining it in the library (thus
> allowing already-compiled programs to continue to use it).
Yes, we should at least do that. Because, as Keith W. reminded me:
Keith> Well - there has been a very long-standing bug in our support
Keith> of SGIS multitexture at least as far as q2 is concerned. The
Keith> enum values they use to specify texture sets are off by one
Keith> from the ones we expect.
That's right, Quake2 expects different enum values than what the original
GL_SGIS_multitexture spec specifies. Ugh.
> Personally, I'd prefer to see it removed entirely - but IMHO it's important
> not to bite those few companies that support Mesa/Linux with quality
> software.
If Quake2 is the only real concern I think that people could either
(1) upgrade to Quake3, (2) keep using Mesa 3.0 with Q1, or (3) play
without multitexture.
-Brian
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Brian Paul Avid Technology / Softimage [EMAIL PROTECTED]
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