I've been thinking... If we've renamed libMesaGL.so to libGL.so, shouldn't we also adopt the .so numbering that is expected for libGL, ie. libGL.so.1.2 (instead of libGL.so.3.1.2)? We would still have a single digit for the mesa version... Keith _______________________________________________ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev