I've successfully gotten mesa/mesa-on-3dfx/glu/glut and all the test proggys
built and executing via MSVC 6 SP3 on Win NT 4.

I've also made minor changes to fire.c/ipers.c/glbpaltx.c in the 3dfx/demos
directory to allow clean building on Windblows. Should not affect other builds
as it's only a minor header inclusion reorder (put windows.h stuff prior to
glut.h to prevent some identifier conflicts).

I'm working on building in DirectDraw overlay support for the 3dfx-in-a-window
hack for Voodoo1/2 running - not sure when I'll finish it though.

Cheers,
-Ted

PS: I don't see a 'docs' directory when I do a "cvs update" - am I missing
something simple here?


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