I got more cleanups/updates to the project files for building Windows posted, along with some minor edits to various sources - these edits *should* not affect other builds but I haven't been able to test that yet. I am having a problem building GLUT with the current sources, and I haven't figured out yet why. The problem comes when compiling glut_gamemode.c, it fails on the use of atexit() for some unknown reason BECAUSE near as I can tell it's calling atexit() just fine, with an arg that is 100% proper - but MSVC disagrees thusly: .\..\src-glut\glut_gamemode.c(598) : error C2152: 'function' : pointers to functions with different attributes .\..\src-glut\glut_gamemode.c(598) : warning C4024: 'atexit' : different types for formal and actual parameter 1 Grrr. -Ted _______________________________________________ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev