I got more cleanups/updates to the project files for building Windows posted,
along with some minor edits to various sources - these edits *should* not
affect other builds but I haven't been able to test that yet.

I am having a problem building GLUT with the current sources, and I haven't
figured out yet why. The problem comes when compiling glut_gamemode.c, it fails
on the use of atexit() for some unknown reason BECAUSE near as I can tell it's
calling atexit() just fine, with an arg that is 100% proper - but MSVC
disagrees thusly:

.\..\src-glut\glut_gamemode.c(598) : error C2152: 'function' : pointers to
functions with different attributes
.\..\src-glut\glut_gamemode.c(598) : warning C4024: 'atexit' : different types
for formal and actual parameter 1

Grrr.

-Ted


_______________________________________________
Mesa-dev maillist  -  [EMAIL PROTECTED]
http://lists.mesa3d.org/mailman/listinfo/mesa-dev

Reply via email to