Josh Vanderhoof wrote: > > > > Clipping looks like the biggest bottleneck for q3test on Mesa right > now. > On my application (which does not use the Q3 optimized fastpath), the clipping routine is also the routine which performs the Z-division and it looks like the divison is the real hotspot. So the new division enhancements might be quite usefull here. Eero _______________________________________________ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev
- [Mesa-dev] Fwd: Dev reqd for Mesa3D optimizations Brian Paul
- Re: [Mesa-dev] Fwd: Dev reqd for Mesa3D optimization... Keith Whitwell
- Re: [Mesa-dev] Fwd: Dev reqd for Mesa3D optimization... Brian Paul
- Re: [Mesa-dev] Fwd: Dev reqd for Mesa3D optimiza... Keith Whitwell
- Re: [Mesa-dev] Fwd: Dev reqd for Mesa3D optimization... Brian Paul
- Re: [Mesa-dev] Fwd: Dev reqd for Mesa3D optimiza... Adam Wiggins
- Re: [Mesa-dev] Fwd: Dev reqd for Mesa3D opti... Josh Vanderhoof
- Re: [Mesa-dev] Fwd: Dev reqd for Mesa3D ... Eero Pajarre
- Re: [Mesa-dev] Fwd: Dev reqd for Mesa3D ... Keith Whitwell
- Re: [Mesa-dev] Fwd: Dev reqd for Me... Josh Vanderhoof
- Re: [Mesa-dev] Fwd: Dev reqd for Mesa3D optimization... Brian Paul
- Re: [Mesa-dev] Fwd: Dev reqd for Mesa3D optimization... Holger Waechtler