Brian Paul wrote:
> 
> At PI I'll work on whatever is needed in the OpenGL/Mesa/Linux/hardware
> effort.  I can't be specific now but but stand-alone Mesa will still be
> supported by me.

I think that the long development cycle for 3.1 was justified (I have to say that
really...), but it'd be nice to cycle more rapidly for the next few iterations.

The work I'm doing in my spare time amounts to:
        - Pushing the FX optimizations into the MGA driver.
        - Writing a display list compiler/optimizer.  This will fix Xracer as well as
potentially speeding things up.
        - Investigating the use of the fastpath code in the immediate pipeline.  This
ties in with stuff we've talked about doing at PI.

The mga driver is especially interesting as we are starting to see benchmarks
*better* than the windows (SI based) driver.  Those guys have done a really good
job nailing down the motherboard, bus and cpu issues required to get performance
out of the card.

I've actually got a fair chunk of the Mesa core work done, so it should be pretty
much ready to drop into the 3.2 as soon as that work starts.

Keith


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