<[EMAIL PROTECTED]>Brian Paul writes
>
>However, I'm likely to convert to #defines for the next version
>of Mesa. I was recently stung by an incompatibility between
>real enums and #defines when using C++.
>
>What happens if you replace the enums in glu.h with #defines?
>I haven't done the conversion myself yet.
>
It works fine with #defines instead of enums, but the other problem
is that by defining GLenum as a real enum, you also get the problem
that the following oft-used idiom:
GLint mmode;
glGetIntegerv(GL_MATRIX_MODE,&mmode);
...
glMatrixMode(mmode);
no longer works in g++ 2.95.2 without a cast:
glMatrixMode((GLenum)mmode);
The solution would be to redefine all of the GLenums as #defines, and
change GLenum to be:
typedef unsigned int GLenum;
as in the IRIX gl.h. Does this make sense?
JF
Jean-Francois Panisset [EMAIL PROTECTED]
Software Engineer
Discreet Logic
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