On Sun, 7 Nov 1999, Jean-Francois Panisset wrote:
> I imagine that there is a good reason for using enums instead of
> #defines in the the Mesa gl.h and glu.h?
The other reason is that we'll want to be compliant with the
Linux OpenGL Base stuff - and for that it will be necessary to
use a standard gl.h from www.opengl.org - which won't have enums.
Steve Baker (817)619-2657 (Vox/Vox-Mail)
Raytheon Systems Inc. (817)619-2466 (Fax)
Work: [EMAIL PROTECTED] http://www.hti.com
Home: [EMAIL PROTECTED] http://web2.airmail.net/sjbaker1
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