On Sun, 7 Nov 1999, Jean-Francois Panisset wrote:

> I imagine that there is a good reason for using enums instead of
> #defines in the the Mesa gl.h and glu.h?
 
The other reason is that we'll want to be compliant with the
Linux OpenGL Base stuff - and for that it will be necessary to
use a standard gl.h from www.opengl.org - which won't have enums.

Steve Baker                (817)619-2657 (Vox/Vox-Mail)
Raytheon Systems Inc.      (817)619-2466 (Fax)
Work: [EMAIL PROTECTED]      http://www.hti.com
Home: [EMAIL PROTECTED] http://web2.airmail.net/sjbaker1



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