Just wanted to apologize for my previous message with (No subject) on it, I sent it without looking at that. In case you didn't receive the message because of this, here it comes again (some lines below): Hi, everyone! My name is Heriberto Delgado. I'm new at this list, and pretend to participate frequently on it. My current interest with Mesa is to begin developing an -like API for the Palm (Pilot, as it was known some time ago). By now, I have some working code (in fact, my company is using it now, and isn't complaining for using my LGPL code), so I thought this is the best place to begin with. What I want to know by now is: should I begin working on my code under a whole new branch on the current MESA project, or MUST I reuse the existing code at, say, the /SRC directory? My primary concerns about it are the lack of a convenient floating-point support on the Palm and the limited stack & heap size (may be partially corrected with the use of "databases", as they call it - but the lag in execution speed would be disastrous). Hope to hear from some of you soon! - izhido (Heriberto Delgado, [EMAIL PROTECTED]) theglobe.com Your friendly full-service integrated online community. http://www.theglobe.com _______________________________________________ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev