Martijn van Oosterhout wrote: > Attached is a patch I've worked up for enabling antialising on lines > and triangles for the r128. To my eye it looks like antialiasing, but > not of particularly high quality.
I'll check in your patch in a bit. > The r128 also offers something > called "supersampling" for the antialiasing. Is this likely to be > better? That's probably a form of full-screen antialiasing, along the lines of multisampling, but a different technique. > Does anyone have recommendations for programs that test antialiasing, > so I can play with the options to see what happens? There's several. grep GL_LINE_SMOOTH Mesa/progs/*/*.c -Brian Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
