Martijn van Oosterhout wrote:
> Attached is a patch I've worked up for enabling antialising on lines
> and triangles for the r128. To my eye it looks like antialiasing, but
> not of particularly high quality.

I'll check in your patch in a bit.


> The r128 also offers something
> called "supersampling" for the antialiasing. Is this likely to be
> better?

That's probably a form of full-screen antialiasing, along the lines of 
multisampling, but a different technique.


> Does anyone have recommendations for programs that test antialiasing,
> so I can play with the options to see what happens?

There's several.  grep GL_LINE_SMOOTH Mesa/progs/*/*.c

-Brian

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