mesa3d-dev
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Re: [Mesa3d-dev] Running DRI3 on intel-gfx
Chris Wilson
[Mesa3d-dev] Fwd:
Dee Sharpe
[Mesa3d-dev] [PATCH 0/6] Add DRI3000 support to core and i965 drivers
Keith Packard
[Mesa3d-dev] [PATCH 2/6] dri/intel: Split out DRI2 buffer update code to separate function
Keith Packard
[Mesa3d-dev] [PATCH 4/6] dri/intel: Add intel_fd_for_region
Keith Packard
[Mesa3d-dev] [PATCH 1/6] drivers/dri/common: A few dri2 functions are not actually DRI2 specific
Keith Packard
[Mesa3d-dev] [PATCH 3/6] dri/intel: Add explicit size parameter to intel_region_alloc_for_fd
Keith Packard
Re: [Mesa3d-dev] [PATCH 3/6] dri/intel: Add explicit size parameter to intel_region_alloc_for_fd
Ian Romanick
[Mesa3d-dev] [PATCH 6/6] Make GLX/dri3 use the Present extension when available
Keith Packard
[Mesa3d-dev] Support for OpenVG gpus
Andreas Pokorny
Re: [Mesa3d-dev] Support for OpenVG gpus
Jose Fonseca
Re: [Mesa3d-dev] mesa-8.0.5: LLVM-3.2 patchset and request for cherry-picking
Brian Paul
Re: [Mesa3d-dev] mesa-8.0.x: Cherry-pick "dri/nouveau: don't use nested functions"
Brian Paul
Re: [Mesa3d-dev] Missing GIT tag for mesa v9.0?
Ian Romanick
[Mesa3d-dev] Correct behavior of GL_DYNAMIC_DRAW in glBufferData?
Zou, Nanhai
Re: [Mesa3d-dev] Correct behavior of GL_DYNAMIC_DRAW in glBufferData?
Zou, Nanhai
Re: [Mesa3d-dev] Correct behavior of GL_DYNAMIC_DRAW in glBufferData?
Eric Anholt
[Mesa3d-dev] VMWGFX on VMWare workstation 7.1
Peter Hanzel
Re: [Mesa3d-dev] VMWGFX on VMWare workstation 7.1
Thomas Hellstrom
[Mesa3d-dev] patches for various problems when playing with egl
kristof.ralov...@gmail.com
Re: [Mesa3d-dev] patches for various problems when playing with egl
Ian Romanick
[Mesa3d-dev] How are GLX Visuals Created???
Dee Sharpe
[Mesa3d-dev] Compiling Mesa from git (just build,not installed)
STEVE555
Re: [Mesa3d-dev] Compiling Mesa from git (just build, not installed)
Brian Paul
Re: [Mesa3d-dev] Compiling Mesa from git (just build, not installed)
STEVE555
Re: [Mesa3d-dev] Compiling Mesa from git (just build, not installed)
STEVE555
Re: [Mesa3d-dev] Compiling Mesa from git (just build, not installed)
STEVE555
[Mesa3d-dev] regression in r600g with a22aba4eae9b29db731487bce90e8292f7e82c72
Dave Airlie
Re: [Mesa3d-dev] regression in r600g with a22aba4eae9b29db731487bce90e8292f7e82c72
Marek Olšák
Re: [Mesa3d-dev] regression in r600g with a22aba4eae9b29db731487bce90e8292f7e82c72
Dave Airlie
Re: [Mesa3d-dev] regression in r600g with a22aba4eae9b29db731487bce90e8292f7e82c72
Brian Paul
[Mesa3d-dev] Fix infinite-recursion bug #32835
Carl Worth
[Mesa3d-dev] [PATCH] glcpp: Fix attempts to expand recursive macros infinitely (bug #32835).
Carl Worth
Re: [Mesa3d-dev] [Mesa-dev] [PATCH 0/6] ARB_texture_float
Philipp Klaus Krause
Re: [Mesa3d-dev] [Mesa-dev] [PATCH 0/6] ARB_texture_float
Marek Olšák
Re: [Mesa3d-dev] [Mesa-dev] [PATCH 0/6] ARB_texture_float
Sven Arvidsson
[Mesa3d-dev] Noise
Philipp Klaus Krause
Re: [Mesa3d-dev] Noise
Ian Romanick
[Mesa3d-dev] piglit: add test for depth-only array textures
Christoph Bumiller
[Mesa3d-dev] [mesa] master broken with "make -j3"
Sedat Dilek
Re: [Mesa3d-dev] [mesa] master broken with "make -j3"
Sedat Dilek
[Mesa3d-dev] A Question of Display Lists
Dee Sharpe
[Mesa3d-dev] [RFC] Draw module optimizations
Jakob Bornecrantz
Re: [Mesa3d-dev] [RFC] Draw module optimizations
Brian Paul
Re: [Mesa3d-dev] [PATCH] invalidate dri2 buffers more often/pageflip related screen flickering
Jesse Barnes
[Mesa3d-dev] vgCreateFont
José Fonseca
Re: [Mesa3d-dev] vgCreateFont
Chia-I Wu
Re: [Mesa3d-dev] vgCreateFont
Chia-I Wu
Re: [Mesa3d-dev] vgCreateFont
José Fonseca
[Mesa3d-dev] [PATCH] meta: Mask Stencil.Clear against stencilMax in _mesa_meta_Clear
Peter Clifton
[Mesa3d-dev] Error When testing built Mesa git
STEVE555
[Mesa3d-dev] [Mesa-dev][PATCH] fix regression caused by b4bb6680200b5a898583392f4c831c02f41e63f7
Xiang, Haihao
[Mesa3d-dev] [PATCH] intel: Fix emit_linear_blit to use DWORD aligned width blits
Peter Clifton
Re: [Mesa3d-dev] [PATCH] intel: Fix emit_linear_blit to use DWORD aligned width blits
Eric Anholt
[Mesa3d-dev] [PATCH] intel: Fix emit_linear_blit to use DWORD aligned width blits
Peter Clifton
Re: [Mesa3d-dev] [Intel-gfx] [PATCH] intel: Fix emit_linear_blit to use DWORD aligned width blits
Chris Wilson
Re: [Mesa3d-dev] [Intel-gfx] i915_gem_evict_something in sysprof trace using VBOs
Peter Clifton
Re: [Mesa3d-dev] [PATCH] Only export one set of glu symbol names: mangled or unmangled
tom fogal
[Mesa3d-dev] [PATCH] r600g: Change AS_HELP_STRING for Gallium Radeon r600g configuration
Sedat Dilek
[Mesa3d-dev] OpenGL 3 Hello world
Gonsolo
Re: [Mesa3d-dev] [PATCH] r200: revalidate after radeon_update_renderbuffers
Sedat Dilek
[Mesa3d-dev] Gallium double opcodes
Igor Oliveira
Re: [Mesa3d-dev] Gallium double opcodes
Jose Fonseca
Re: [Mesa3d-dev] Gallium double opcodes
Igor Oliveira
[Mesa3d-dev] Remove static_dispatch="false" from GL functions exported by ATI or nVidia?
Luca Barbieri
Re: [Mesa3d-dev] Remove static_dispatch="false" from GL functions exported by ATI or nVidia?
Michel Dänzer
Re: [Mesa3d-dev] Remove static_dispatch="false" from GL functions exported by ATI or nVidia?
Luca Barbieri
Re: [Mesa3d-dev] Remove static_dispatch="false" from GL functions exported by ATI or nVidia?
Michel Dänzer
[Mesa3d-dev] RFC: allow resource_copy_region between different (yet compatabile) formats
José Fonseca
Re: [Mesa3d-dev] RFC: allow resource_copy_region between different (yet compatabile) formats
Roland Scheidegger
Re: [Mesa3d-dev] RFC: allow resource_copy_region between different (yet compatabile) formats
José Fonseca
Re: [Mesa3d-dev] RFC: allow resource_copy_region between different (yet compatabile) formats
Luca Barbieri
Re: [Mesa3d-dev] RFC: allow resource_copy_region between different (yet compatabile) formats
Roland Scheidegger
Re: [Mesa3d-dev] RFC: allow resource_copy_region between different (yet compatabile) formats
Luca Barbieri
Re: [Mesa3d-dev] RFC: allow resource_copy_region between different (yet compatabile) formats
Roland Scheidegger
Re: [Mesa3d-dev] RFC: allow resource_copy_region between different (yet compatabile) formats
Luca Barbieri
Re: [Mesa3d-dev] RFC: allow resource_copy_region between different (yet compatabile) formats
Marek Olšák
Re: [Mesa3d-dev] RFC: allow resource_copy_region between different (yet compatabile) formats
Luca Barbieri
Re: [Mesa3d-dev] RFC: allow resource_copy_region between different (yet compatabile) formats
José Fonseca
Re: [Mesa3d-dev] RFC: allow resource_copy_region between different (yet compatabile) formats
Luca Barbieri
Re: [Mesa3d-dev] RFC: allow resource_copy_region between different (yet compatabile) formats
José Fonseca
Re: [Mesa3d-dev] RFC: allow resource_copy_region between different (yet compatabile) formats
Marek Olšák
Re: [Mesa3d-dev] RFC: allow resource_copy_region between different (yet compatabile) formats
Luca Barbieri
Re: [Mesa3d-dev] RFC: allow resource_copy_region between different (yet compatabile) formats
José Fonseca
Re: [Mesa3d-dev] New configure option for mesa (autotools patch)
Tomáš Chvátal
Re: [Mesa3d-dev] New configure option for mesa (autotools patch)
Dan Nicholson
[Mesa3d-dev] Bug in mesa-master: Deadlock for multi-threaded glx apps inside __glXInitialize()
Mario Kleiner
Re: [Mesa3d-dev] Bug in mesa-master: Deadlock for multi-threaded glx apps inside __glXInitialize()
Kristian Høgsberg
Re: [Mesa3d-dev] Bug in mesa-master: Deadlock for multi-threaded glx apps inside __glXInitialize()
Mario Kleiner
[Mesa3d-dev] [PATCH] dri/radeon-classic: Add DRI2 flush extension support so we synchronize properly to bufferswaps.
Mario Kleiner
Re: [Mesa3d-dev] [PATCH] dri/radeon-classic: Add DRI2 flush extension support so we synchronize properly to bufferswaps.
Jerome Glisse
Re: [Mesa3d-dev] [PATCH] dri/radeon-classic: Add DRI2 flush extension support so we synchronize properly to bufferswaps.
Mario Kleiner
[Mesa3d-dev] egl_dri2: Checking for xcb/dri2.h and xcb/xfixes.h
Sedat Dilek
Re: [Mesa3d-dev] egl_dri2: Checking for xcb/dri2.h and xcb/xfixes.h
Sedat Dilek
Re: [Mesa3d-dev] egl_dri2: Checking for xcb/dri2.h and xcb/xfixes.h
Chia-I Wu
Re: [Mesa3d-dev] egl_dri2: Checking for xcb/dri2.h and xcb/xfixes.h
Sedat Dilek
Re: [Mesa3d-dev] egl_dri2: Checking for xcb/dri2.h and xcb/xfixes.h
Kristian Høgsberg
[Mesa3d-dev] mesa doesn't work with compiz (i965 + tips of all branches)
Maxim Levitsky
Re: [Mesa3d-dev] mesa doesn't work with compiz (i965 + tips of all branches)
Maxim Levitsky
Re: [Mesa3d-dev] mesa doesn't work with compiz (i965 + tips of all branches)
Maxim Levitsky
Re: [Mesa3d-dev] mesa doesn't work with compiz (i965 + tips of all branches)
Corbin Simpson
Re: [Mesa3d-dev] mesa doesn't work with compiz (i965 + tips of all branches)
Ian Romanick
Re: [Mesa3d-dev] mesa doesn't work with compiz (i965 + tips of all branches)
Maxim Levitsky
[Mesa3d-dev] Building mesa: undefined references to 'sl_pp' etc.
Matej Urbas
Re: [Mesa3d-dev] Building mesa: undefined references to 'sl_pp' etc.
Brian Paul
[Mesa3d-dev] Fwd: to Implement on new GPUs
nitesh suthar
Re: [Mesa3d-dev] Fwd: to Implement on new GPUs
Jerome Glisse
Re: [Mesa3d-dev] Fwd: to Implement on new GPUs
nitesh suthar
[Mesa3d-dev] Mesa 7.8.2 release?
Ian Romanick
Re: [Mesa3d-dev] Mesa 7.8.2 release?
Brian Paul
Re: [Mesa3d-dev] Mesa 7.8.2 release?
Ian Romanick
[Mesa3d-dev] _mesa_init_texture_s3tc() vs util_format_s3tc_init()
Xavier Chantry
Re: [Mesa3d-dev] _mesa_init_texture_s3tc() vs util_format_s3tc_init()
José Fonseca
Re: [Mesa3d-dev] _mesa_init_texture_s3tc() vs util_format_s3tc_init()
Marek Olšák
Re: [Mesa3d-dev] _mesa_init_texture_s3tc() vs util_format_s3tc_init()
José Fonseca
[Mesa3d-dev] mesa commit e648d4a1d1c0c5f70916e38366b863f0bec79a62 st/mesa: ignore gl_texture_object::BaseLevel when allocating gallium textures
Maxim Levitsky
Re: [Mesa3d-dev] mesa commit e648d4a1d1c0c5f70916e38366b863f0bec79a62 st/mesa: ignore gl_texture_object::BaseLevel when allocating gallium textures
Marek Olšák
Re: [Mesa3d-dev] mesa commit e648d4a1d1c0c5f70916e38366b863f0bec79a62 st/mesa: ignore gl_texture_object::BaseLevel when allocating gallium textures
Maxim Levitsky
Re: [Mesa3d-dev] [Mesa-dev] mesa commit e648d4a1d1c0c5f70916e38366b863f0bec79a62 st/mesa: ignore gl_texture_object::BaseLevel when allocating gallium textures
Xavier Chantry
[Mesa3d-dev] LLVM and udis86 dependencies
Francis Galiegue
Re: [Mesa3d-dev] LLVM and udis86 dependencies
Török Edwin
Re: [Mesa3d-dev] LLVM and udis86 dependencies
José Fonseca
Re: [Mesa3d-dev] LLVM and udis86 dependencies
Török Edwin
Re: [Mesa3d-dev] LLVM and udis86 dependencies
Francis Galiegue
Re: [Mesa3d-dev] Mesa (gallium-msaa): gallium: interface changes for multisampling
José Fonseca
Re: [Mesa3d-dev] Mesa (gallium-msaa): gallium: interface changes for multisampling
Roland Scheidegger
[Mesa3d-dev] [r300g] BROKEN st/dri: state_tracker/st_atom_framebuffer.c:162:update_framebuffer_state: Assertion `framebuffer->zsbuf->texture->bind & (1 << 0)' failed.
Sedat Dilek
Re: [Mesa3d-dev] [r300g] BROKEN st/dri: state_tracker/st_atom_framebuffer.c:162:update_framebuffer_state: Assertion `framebuffer->zsbuf->texture->bind & (1 << 0)' failed.
Jakob Bornecrantz
Re: [Mesa3d-dev] [r300g] BROKEN st/dri: state_tracker/st_atom_framebuffer.c:162:update_framebuffer_state: Assertion `framebuffer->zsbuf->texture->bind & (1 << 0)' failed.
Sedat Dilek
[Mesa3d-dev] Compling Error after Gallium-Index-Bias merge
STEVE555
[Mesa3d-dev] [Bug 27628] New: glxgears prints bogus swap interval information
bugzilla-daemon
[Mesa3d-dev] [Bug 27628] glxgears prints bogus swap interval information
bugzilla-daemon
[Mesa3d-dev] [Bug 27628] glxgears prints bogus swap interval information
bugzilla-daemon
Re: [Mesa3d-dev] [Bug 27628] glxgears prints bogus swap interval information
Mario Kleiner
Re: [Mesa3d-dev] [Bug 27628] glxgears prints bogus swap interval information
Jesse Barnes
Re: [Mesa3d-dev] [Bug 27628] glxgears prints bogus swap interval information
Jesse Barnes
[Mesa3d-dev] [Bug 27628] glxgears prints bogus swap interval information
bugzilla-daemon
[Mesa3d-dev] [PATCH 0/6] [RFC] Formalization of the Gallium shader semantics linkage model
Luca Barbieri
[Mesa3d-dev] [PATCH 4/6] gallium/auxiliary: add semantic linkage utility code
Luca Barbieri
[Mesa3d-dev] [PATCH 2/6] tgsi: formalize limits on semantic indices
Luca Barbieri
[Mesa3d-dev] [PATCH 3/6] tgsi: add support for packing semantics in SM3 byte values
Luca Barbieri
[Mesa3d-dev] [PATCH 6/6] nvfx: expose GLSL
Luca Barbieri
[Mesa3d-dev] [PATCH 1/6] gallium: Remove TGSI_SEMANTIC_NORMAL.
Luca Barbieri
[Mesa3d-dev] [PATCH 5/6] nvfx: support proper shader linkage - adds glsl support
Luca Barbieri
Re: [Mesa3d-dev] [PATCH 0/6] [RFC] Formalization of the Gallium shader semantics linkage model
Keith Whitwell
Re: [Mesa3d-dev] [PATCH 0/6] [RFC] Formalization of the Gallium shader semantics linkage model
Christoph Bumiller
Re: [Mesa3d-dev] [PATCH 0/6] [RFC] Formalization of the Gallium shader semantics linkage model
Keith Whitwell
Re: [Mesa3d-dev] [PATCH 0/6] [RFC] Formalization of the Gallium shader semantics linkage model
Christoph Bumiller
Re: [Mesa3d-dev] [PATCH 0/6] [RFC] Formalization of the Gallium shader semantics linkage model
Keith Whitwell
Re: [Mesa3d-dev] [PATCH 0/6] [RFC] Formalization of the Gallium shader semantics linkage model
Brian Paul
Re: [Mesa3d-dev] [PATCH 0/6] [RFC] Formalization of the Gallium shader semantics linkage model
Marek Olšák
Re: [Mesa3d-dev] [PATCH 0/6] [RFC] Formalization of the Gallium shader semantics linkage model
Christoph Bumiller
[Mesa3d-dev] [Bug 27612] New: Mesa 7.8.1 does not compile against libdrm 2.4.20
bugzilla-daemon
[Mesa3d-dev] GLES1/2 and DRI drivers
Kristian Høgsberg
[Mesa3d-dev] [Bug 27586] texture3d max sizes are too small
bugzilla-daemon
[Mesa3d-dev] [Bug 26123] Rendering to offscreen depth-texture fails
bugzilla-daemon
[Mesa3d-dev] [PATCH] softpipe: Fix division by zero
Arpad Borsos
Re: [Mesa3d-dev] [PATCH] softpipe: Fix division by zero
Brian Paul
[Mesa3d-dev] (no subject)
Arpad Borsos
Re: [Mesa3d-dev] r300g: hack around issue with doom3 and 0 stride
Luca Barbieri
[Mesa3d-dev] Mesa dev list has been moved to fd.o
Brian Paul
Re: [Mesa3d-dev] [Mesa-dev] Mesa dev list has been moved to fd.o
Dan Nicholson
[Mesa3d-dev] to Implement on new GPUs
nitesh suthar
Re: [Mesa3d-dev] to Implement on new GPUs
PLUG GULP
Re: [Mesa3d-dev] to Implement on new GPUs
nitesh suthar
Re: [Mesa3d-dev] to Implement on new GPUs
Corbin Simpson
Re: [Mesa3d-dev] to Implement on new GPUs
nitesh suthar
Re: [Mesa3d-dev] to Implement on new GPUs
Corbin Simpson
Re: [Mesa3d-dev] to Implement on new GPUs
Andreas Pokorny
[Mesa3d-dev] [PATCH] Provide dri shared library building and SDK installation.
Luc Verhaegen
Re: [Mesa3d-dev] [PATCH] Provide dri shared library building and SDK installation.
Keith Whitwell
Re: [Mesa3d-dev] [PATCH] Provide dri shared library building and SDK installation.
Luc Verhaegen
Re: [Mesa3d-dev] Mesa (gallium-resources): gallium: fix comments for changed USAGE flags
Keith Whitwell
Re: [Mesa3d-dev] Mesa (gallium-resources): gallium: fix comments for changed USAGE flags
Roland Scheidegger
Re: [Mesa3d-dev] Mesa (gallium-resources): gallium: fix comments for changed USAGE flags
Keith Whitwell
Re: [Mesa3d-dev] Mesa (gallium-resources): gallium: fix comments for changed USAGE flags
José Fonseca
Re: [Mesa3d-dev] Mesa (gallium-resources): gallium: fix comments for changed USAGE flags
José Fonseca
Re: [Mesa3d-dev] Mesa (gallium-resources): gallium: fix comments for changed USAGE flags
Roland Scheidegger
Re: [Mesa3d-dev] Mesa (gallium-resources): gallium: fix comments for changed USAGE flags
José Fonseca
[Mesa3d-dev] [PATCH] Fix build with --enable-32-bit. again.
Török Edwin
Re: [Mesa3d-dev] [PATCH] Fix build with --enable-32-bit. again.
Dan Nicholson
Re: [Mesa3d-dev] [PATCH] Fix build with --enable-32-bit. again.
Török Edvin
[Mesa3d-dev] [PATCH] Fix build with --enable-32-bit.
Török Edwin
Re: [Mesa3d-dev] Mesa (master): st/egl: Move probe interface to native_probe.h.
Brian Paul
Re: [Mesa3d-dev] Mesa (master): st/egl: Move probe interface to native_probe.h.
Chia-I Wu
Re: [Mesa3d-dev] Mesa (master): st/xorg: Fix bad paramf.
Brian Paul
[Mesa3d-dev] piglit linking
Dave Airlie
Re: [Mesa3d-dev] piglit linking
Xavier Chantry
[Mesa3d-dev] [PATCH] glx: Fix config chooser logic for 'mask' matching
Kristian Høgsberg
Re: [Mesa3d-dev] [PATCH] glx: Fix config chooser logic for 'mask' matching
Ian Romanick
Re: [Mesa3d-dev] [PATCH] glx: Fix config chooser logic for 'mask' matching
Kristian Høgsberg
Re: [Mesa3d-dev] crossbar: read from back buffer, not front.
Ian Romanick
[Mesa3d-dev] u_half.? -> u_format_half.? rename
José Fonseca
Re: [Mesa3d-dev] u_half.? -> u_format_half.? rename
Luca Barbieri
[Mesa3d-dev] RFC: Add missing D3D9 color formats
José Fonseca
Re: [Mesa3d-dev] RFC: Add missing D3D9 color formats
Keith Whitwell
[Mesa3d-dev] gallium in 7.8.1 failing to build on SnowLeopard
Jeremy Huddleston
[Mesa3d-dev] [Bug 27514] New: implementation error: Unsupported opcode 79 (TEX) in vertex shader
bugzilla-daemon
[Mesa3d-dev] [Bug 27514] implementation error: Unsupported opcode 79 (TEX) in vertex shader
bugzilla-daemon
[Mesa3d-dev] [Bug 27514] implementation error: Unsupported opcode 79 (TEX) in vertex shader
bugzilla-daemon
Earlier messages