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https://bugs.freedesktop.org/show_bug.cgi?id=7586          
     




------- Additional Comments From [EMAIL PROTECTED]  2006-07-23 03:09 -------
1. You should be just compiling gdi project (with all it deps).
No need to compile osmesa.

2. If the shader still breaks it seems that the fix is not in
CVS. I believe I am going to be on-line again in 2 days.
If not, I will try to get mesa sources fixed for you
somehow. For this time being, I can only propose to try this
prototype:

void main ()

instead of:

void main(void)          
     
     
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